WGTicon:
Hi
thanks for the feedback. very interesting:)
-wgticon
Do I get a commission on this if its implemented and WGT starts raking in the dough? ;)
Seriously, I mentioned this last week. Here's what I suggested
Many players complain about not being able to win credits in RGs. Why
are the number of RGs so limited? Create RGs for each tier with
multiple levels of cost i.e. - Tour Master St Andrews Front 9 RGs of
1000, 500, 100, 50. Do the Same for back 9 and double for Full 18. That
would be a total of 12 RGs for Tour Masters at St Andrews alone. If you
do this for each course (SA, RSG, Oak, Kia, BPB, etc...), you would have
7 courses x 12 RGs each = 84 RGs for TMs alone.
And allow us to search RGs by tier because of this larger number.
Ok maybe that's a bit excessive but see the point here. Increasing
the number of RGs that are tier specific = building immense good will
with the entire community.
Not to mention forcing a large number of players to compete in far
more ranked rounds, thereby helping solve yet another issue
(sandbagging) if they shoot well enough to win or place high.
On top of all this good will, WGT will make more money because more
people will purchase credits. Simply put, its a win-win for everyone.
I find myself constantly waiting to play RGs specific to my tier. I
have far less issues playing these tour specific RGs than any other
aspect of WGT. While I still do have some issues that many have listed
and gone over hundreds of times on these forums (balls through walls,
weeds, bushes, etc...) Adding the additional tier I've seen mentioned
and I can't think of another way that WGT could fix more of the problems
than what I've mentioned above.
I'm only able to break about even or worse on RGs that are not tier
specific if they are the 100 credit variety. Larger fees result in more
winnings which bring the big guns.