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Re: Putter Pal Expiration

Thu, Jun 28 2012 2:18 PM (5 replies)
  • DaMuq
    165 Posts
    Thu, Jun 28 2012 8:24 AM

    How about letting us know beforehand that the putter pal is about to run out.  You do it for balls.  It can be very inconvenient to have to stop and go buy some in middle of match.

  • DannyPhan
    1,013 Posts
    Thu, Jun 28 2012 10:10 AM

    I might be wrong, but doesn't it tell you how many are left?

    When you buy balls from the game client you get 1 sleeve, how many Putter Pal shots would you default to? 10? 50? 1000?

     

     

  • srellim234
    2,077 Posts
    Thu, Jun 28 2012 12:10 PM

    Danny- there is no way to see the remaining hits on the Putter Pal without already being on a green preparing to putt. Remaining hits should be somewhere in the equipment screens like we can see the balls remaining so we can make sure the bag is well stocked before we tee off in a game. It's been discussed before.

  • DannyPhan
    1,013 Posts
    Thu, Jun 28 2012 12:35 PM

    That wasn't his question, he wanted PP to act the same way the last ball does in the game client. 

    At least that is the way I read his post, did you read it differently?

     

  • xXxjasonxXx
    688 Posts
    Thu, Jun 28 2012 1:36 PM

    when you r in a game u can still buy the putter pal an it will show up when on the greens I have tryed it an works....

  • srellim234
    2,077 Posts
    Thu, Jun 28 2012 2:18 PM

    When the reference was made in the OP to not wanting to stop and have to restock the PP in the middle of a round I took that to mean being able to make sure the bag was stocked properly BEFORE the round. Same way we can see how many of a ball are left before we tee off.

    You are right that the PP does indicate how many hits are left on it when it's on the screen during the game. I don't think much more is necessary beyond that while the game is being played. All it takes is a cursory glance at the PP on any given putt in the game to see what's left. Having a warning pop up during the game as you were reading it still forces the player to interrupt play to buy more, something that he indicated he wanted to avoid. Only way to avoid that is to know what's left BEFORE the round and we shouldn't have to jump through hoops to find out.

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