Hiyas Fuzzy... Apparently WGT has not seen these long load times.
WGTniv: It's hard to prove there's a problem with Oakmont when every tester we have has played Oakmont repeatedly and can find no problems other than minor surface map issues (thick fringe, bunker lie in the rough, minimal issues). We do not experience any more or less meter stutter. We do not experience wild happenings, prolonged loadings, slowed gameplay or anything that would suggest there is a widespread problem. If the problem is widespread it would affect our testing group as well and it has not.
Perhaps it's just over-use and crowded?
Peace