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Environment

Tue, Jun 18 2013 9:18 PM (0 replies)
  • PRStevenson
    842 Posts
    Tue, Jun 18 2013 9:18 PM

    The idea is simply to bring just a few simple environment variables into the game.

    If a player's ball send a ball flying into the treetops there's an X% chance that it will panic nearby birds perched in the tree causing them to fly off.

    If the players ball lands in the water there's an X% chance that an inquisitve fish will swim up to where the ball entered the water (and jump the surface perhaps).

    I also think it would be cool to leave a skeleton at the bottom of the bunker for players who land in the coffins during Halloween, but that's another story...

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