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Re: Finding game hard

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Sat, May 31 2014 12:54 PM (6 replies)
  • JustiniCase
    2 Posts
    Sat, May 31 2014 3:10 AM

    Hi all,

     

    I only playing a few weeks and I am finding this game very hard to play, at first I thought it might be my starting equipment so spent some money to buy credits and brought some nice new clubs thinking that it might make my game easier to play..But I was wrong if anything my game has got worst scoring ave has increased by over 25 since I got the new clubs I am not blaming the clubs..I score 86 at St andrews today which normal for me. I find tutorails hard to understand and there seem to be no handicap system if place for poor players like myself we all want shot good score but some people cannot.. I not sure yet if I will continue with the game or not I am just pretty fed up... Any advice would be grateful recieved..Take Care Justin..

     

     

     

  • Wheels65
    744 Posts
    Sat, May 31 2014 10:57 AM

    Welcome to the game!

    I wrote the following a few years ago and think that it is still pretty accurate. Just remember, it is just a game - you cannot make a living here!!


       This is a very 'realistic' game; they have thrown in (unknown & unexplained) variables in order to continually challenge players.  I'm not that good (nothing like some of the WHIZ KIDS in lower tiers shooting "Legend" scores) but I have learned a few things which are worthy of your consideration:

            1. Every course plays a little bit different(ly?).

            2. That said, each course plays the same - each time you play it.  I.E. St Andrews today will be (mostly) like St. Andrews tomorrow - but will be different from Royal St. George!!      

             3. It seems that green speeds change (by just a bit) each day.  So if the game says "Very Fast" today and "Very Fast" tomorrow - the amount of power that you need to make the ball roll 6 feet into the cup, well, changes - daily - but not by a huge amount ( more like 1-3 %).  So pay attention on your first putt - if you hit it (for what you thought was a 6' putt and it only went 5.5'  - add a little more juice on the next putt & remember that you will have to add a little more juice on every other putt - for that course - all day).

              4. If higher level players are whining about the (fiction) fact that their shots are falling longer (or shorter) after an update - TAKE THIS TO THE BANK - they probably never bothered to "index" or "mapped" their clubs - I.E. they don't really know what to expect from their equipment.  If they did (see #3 above) , when game conditions change (daily??), they would adjust their play to add or subtract power/spin as needed!  To be a little more "direct", if your first 2 balls travel shorter than you should reasonably expect - consider  adding more power  ; - ()!!

              5. How to Index/Map clubs:  WGT gave each club a 'rating' distance - do you know how accurate it is?  I'm not saying that WGT is lying - please the conspiracy thread is elsewhere! For example, your Cleveland 60 deg. wedge is rated at 75 yards. Here are the types of shots that you can take with a Wedge: Full, Punch, Pitch, Chip, and Flop. In addition you can apply spin to your ball.  So which type of shot and with which spin do you get 75 yards of travel?

    When you have "mapped" your clubs, you will know (pretty accurately) which club to choose and what type of spin to apply.

    To map the clubs go to 1 course (BPB Back 9), practice game, low wind (still hoping WGT will give us a 'no wind' option), with your ball of choice. Get on the fairway, choose the club, choose the spin, DING it toward the pin. Now record how far it traveled when it hit the ground and how far it rolled to the stop. When the screen moves for the next shot: pull the aiming triangle back toward to Tee box (i.e. direction opposite to your first shot). Choose the same club & spin - DING it back up the course & record "air travel" and  and ground roll.  Average the numbers to cancel the effect of wind and record them on your 'Club Map"
    If you don't DING it, your numbers will not be quite as accurate. This is a boring & expensive exercise (I used over 2 sleeves to to map my irons).

              6. Just as bad as never really learning the equipment, some jump from one ball to another in an effort to find a combination to their liking, LMAO!!!  REALLY!!! You don't see PGA Pros doing this IRL - so why do it here?  It looks like you chose the L33 Cally ball and most players say that it is the most consistent performer in the Pro Shop. Until you get a whole lot better (& me too), stick with that ball, "map" (index) it to your clubs and play the darned thing. This way, at least you have a reasonable idea of how far the ball should be traveling on any given shot and are able to adjust to (daily?) changing conditions.

              7. After you have 'mapped' your clubs, take notes for each course that you play. Note what you calculated as the desired distance, which club did you use, at what % power,  was your hit early, late or Ding, and where did the ball go (long, short - right-on). Then use these notes to adjust your shot to get closer to the pin.

              8. Faulty meter performance has, in this Forum, for (at least) the past three years that I've been playing here, been attributed to the browser that a player is using, the version of Flash resident in your computer, and the cleanliness (for lack of a better term) of your cache.  I use the latest Flash update, the latest Foxfire update & set my computer to clear my cache each time I leave the web. Also the Forums have suggested holding your club at whatever back swing power you have calculated for 3-5 seconds before releasing it for the shot.  Following the above, I have found VERY FEW problems with the meter (& I am on a 6 year old E-Machines box running on Windows XP with old Athlon XP chip).

               9. Real truth - there is no substitute for experience - practice the game, take notes and your scores will improve.

  • ApexPC
    3,164 Posts
    Sat, May 31 2014 11:07 AM

    There is indeed a handicap system in place for newer players.

    Newer players get to start each hole from tees closer to the greens, and they putt on slower greens unless they join a multiplayer round that includes a higher tier player.

    As players move up in the tiers the tee boxes get further from the green and the greens get faster.

    Golf is more of an intellectual game than a physical game. The intellectual part is often called 'course management'.

    Keys to scoring are:

    1. Hit your drive in the fairway, and avoid the rough.

    2. Hit your approach shots on the green, and avoid the rough.

    3. Putting accounts for a sizable portion of your score, So be careful when putting such that if your first putt does not go in the hole your ball stops close to the hole, so your next putt is a short putt.

    Most of us found the game difficult in the first few weeks.

    Learn from your mistakes, play the golf course (not yourself or some other player), stayin the moment and just play 1 shot at a time.

    After the round - review your statistics. After your round is the time to think about what you might have done wrong and what you might want to do different the next round to lower your score.

     

  • fatdan
    3,379 Posts
    Sat, May 31 2014 11:10 AM

    Actually an 86 at St. Andrews for a new player  with those winds isn't that bad of a score....

    The fact is the game is hard to learn....if I had to make an estimate I would say over $1,000,000 worth of high tech equipment, furniture, doors and walls have been destroyed over  missed shots...

  • commonguymd
    303 Posts
    Sat, May 31 2014 11:17 AM

    Took me a long time to get the hang of it.  Slow but steady improvement.  Still a long way to go to compete at higher levels but I don't do too too bad.  I took lots of notes.  Played with different shots.  READ a lot in the forums.  Mapped my clubs with different shots and spin and percentages on WGT community/courses/beth page/hole 12.  Asked a lot of questions to those that were better, etc. etc.  Beyond that spent a lot of money it seems on clubs/balls/etc.

  • courteneyfish
    15,796 Posts
    Sat, May 31 2014 11:51 AM
    Ask your country club owner for some tips and advice, he's a nice bloke and a good player.
  • alosso
    21,093 Posts
    Sat, May 31 2014 12:54 PM

    +1 to all!

    @Justin:I know that the playing conditions change frequently in the beginning, new tier, new distances, new green speeds. I also noticed that you have a mixed bag of clubs.

    Some questions might help to see where easy(?) improvement is possible:

    Where do you see your problems? Is there a part of the game being most difficult / painful to you?

    Is it to hit the ding? (the "excellent" spot)

    Is it in the approach? Are there too many WTF shots?

    Is it putting, length or reading the slopes?

    What else?

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