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Re: Ball-wear meter in "Activate Equipment" screen

rated by 0 users
Tue, Sep 30 2014 8:38 PM (4 replies)
  • PeteBog1
    134 Posts
    Sat, Sep 27 2014 10:08 AM

    If I'm down to the last of a particular ball type, I'd like to be able to see how worn out it is while I'm still equipping my bag.  If said ball has decent life, I'll activate it.  If it's almost dead, I won't.

  • ZioMio
    4,680 Posts
    Sat, Sep 27 2014 11:23 AM

    Manual version available at your local school supply store 

  • spdemon
    1,588 Posts
    Sat, Sep 27 2014 11:47 AM

    ZioMio:

    Manual version available at your local school supply store 

    LMAO I like it or just use one ball type and keep more than one could it be that simple ......yep it is 

  • PeteBog1
    134 Posts
    Sun, Sep 28 2014 7:03 PM

    spdemon:
    LMAO I like it or just use one ball type and keep more than one could it be that simple ......yep it is 

    Never change ball types or carry a mixture - ingenious solution!

    Just sayin - the feature already exists in the game module - just make that same ball-wear meter available in the equip bag screen. (Copy / Paste)

  • spdemon
    1,588 Posts
    Tue, Sep 30 2014 8:38 PM

    PeteBog1:
    Never change ball types or carry a mixture - ingenious solution!

    YEP

     

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