Ya I noticed also that.
My fix is to load a game as if Im playing solo,then to end game without saving(before playing a stroke) and then create a game.
This way I find the multiplayer loads a little quicker.The down side to this is that you get to hang on to the impatient people who would have quit while waiting for it to load-which means you get to play a person with no patience and a probable quitter.
Still,its their loss,no lizzesque wit and banter for they who do not share the joys of an impatience free life...
Remember,the early bird gets the worm-but the second mouse gets the cheese