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Re: equipment

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Sun, Jan 29 2017 12:45 PM (7 replies)
  • Tomisunami
    1 Posts
    Thu, Jan 26 2017 4:27 PM

    what club should I get first... driver ?  Irons ? putter ?  I at level 69 and still using starter clubs

  • K7JBQ
    1,468 Posts
    Thu, Jan 26 2017 10:11 PM

    You'll get lots of answers. I'll start with the putter. Wait one level and get the Versa. Best putter available short of level 96.

  • alosso
    21,072 Posts
    Thu, Jan 26 2017 10:31 PM

    "Mischief managed!"

    First, the decision to get into the improvement investion spiral, as any custom club will bring a player to Master tier faster, where new investment may be due.

    The worst clubs in the Starter bag are the wedges IMNSHO. Two short L40ish ATV are a good choice as a start.

    Next, a driver, or a 3WD to replace it if budget is an issue.

    The putter is the last to replace for me: The Starter ain't too bad, and the human putter has to develop some skills before making the right decision. And: No putter below 500 cr!

  • PhilEStein
    1,269 Posts
    Fri, Jan 27 2017 12:04 AM

    2 or 3 weeks ago I changed from L70 Versa to the L59 Sabretooth. Would not go back

     

  • EasyEdward
    13,507 Posts
    Sun, Jan 29 2017 10:27 AM

    Tomisunami:

    what club should I get first... driver ?  Irons ? putter ?  I at level 69 and still using starter clubs

    Here is the advice I give people:

     

    The Frugal Player's WGT Club Upgrade Approach


    Whether purchasing credits is within your means and you determine that you will spend real money or you intend to watch videos and fill out surveys; there is no reason to spend WGT credits foolishly.

     

    This post will explain one method of maximally purchasing 2 improvements for each item in your bag and having what you need to face the challenges of the Legend Tier.  This approach should get you to Legend Tier within a budget of 20,000 credits.

     

    WGT offers numerous clubs and balls to purchase that enhance your ability to play better (lower your score).  This post is not an attempt to judge the merits of all of the offerings but rather to give an outline of what is generally needed, when and why. 


    At this time a new member of WGT receives the starter clubs and one somewhat more advanced club: The Max Driver Level 0 with a 230 yard average distance.  These clubs are all sufficient for the hack and amateur levels.

     

    FIRST:  Once you run out of the good balls that WGT gives a new player the frugal player does not use their precious credits buying balls.  Rather they save for clubs for the simple reason that the expensive balls better distance or spin will not be realized with clubs that WGT gives you. I recommend either playing with the starter ball, or the 10 credit WGT BES ball (at most the 64 credit GI2-S or the 65 credit Tour SD).

     

    When the Pro level is attained clubs and club purchases start to take on added significance.


    Below is an outline of what you will need on a journey to and including Legend Tier. Please note these are not in the order one should purchase them.

     

    Driver

    Off the Pro tees the first thing you will find is that 230 yards is not sufficient a distance for a driver on a number of holes on many courses. You will also note the starter iron set is not long enough for a number of holes off the Pro and Tour Pro Tees for your approach shot.  However, a player reaching the Pro Tier has very limited options due to the level needed for a frugal set of club purchases.

     

    My advice is to play on with all the starters and save credits by waiting until you reach Level 48 and purchase the R-1 driver rated at 275 yards.  If however it is too frustrating for you to wait a viable inexpensive driver is the WGT Pro 9.5 driver at 250 yards and just 250 credits until the L-48 R-1 is available. However, the 250 yards off the Master tees will be too short for many of the same holes the 230 does not work off the Pro Tees so it is a short term fix.

     

    Once the credits are in hand and Level 48 is attained; the R-1 takes care of two problems at once. The fairways are all reachable and your starter irons are now long enough to allow reaching all the Par 4s in 2. The R-1 is good enough that no further driver purchase is needed until you reach the 80s in Levels and are closing in on or already a Legend.

     

    Wedges


    Your wedges are the backbone of your game.  There are a number of types available each with different attributes. Generally the WGT wedges should be avoided as well as any wedge until the late 20s in level. At that point the Cleveland, ATV and Ping wedges start becoming available.  The objective is to replace your 50 and 75 yard WGT starters with something comparable. A third wedge can be added but decide which irons you will be getting first so you know which longer wedge to get.  General rule of thumb is to evenly space as close as possible your wedges and iron set’s pitching wedge.

     

    If you have enough credits set aside for the R-1 then start buying wedges at these lower levels before anything else. In yardage terms 60, 80 and 100 or 50, 75 and 100 are perfect - knowing that someday you will have an iron set with a Pitching Wedge of 110 to 120 yards.

     

    Wedges should be upgraded to the higher level wedges when they become available but that will not be until you have a Level of over 80.

     

    Irons


    Lots of different thoughts here the R-11 irons in the 30s are used by many well into the Master tier, but by the time you have your R-1 in your bag two other sets are either available or close to being available. The Level 40s Max slow meter irons are one and the level 50s Ping G-20 which was less expensive before they became the G-25s is the other set.  Both are playable as a Tour Master and again need not be replaced until you are in the 80s level.

     

    My advice would be to either go for the R-11s or wait for Max Meter set rather than the G25s just for cost purposes. The biggest problem however with that recommendation is that the 200 / 205 yard distance for the 3-Iron is tough off the Master tees on a few holes even with the R-1 in your bag.

     

    3 Wood


    The three wood is not used very often so it should be the last purchase for the frugal player.

     

    Once again there are many options.

     

    Off the Master tees you will need a 230 or 235 yard 3 wood. By Legend you will need a 240 or 245 yard 3 wood. A medium high or high trajectory is helpful to hold the greens when using the 3 wood for an approach shot.  


    Putter


    The starter putter is pretty darn good. Many call it the best club that WGT gives you for free. It certainly can be used until in the Master tier. The ultimate in frugality is to purchase just one putter – the Level 55 Daytona Rossa. Many Legends use it to very good effect. Most however replace their first putter with a higher level one; two good choices appear to be the Versa or the Nike.

     

    Balls


    Your ball selection is numerous and can, within a short period of time, become your largest expense. Another post goes in to the attributes of many of the offerings made by WGT so no attempt will be made to repeat that here.  The frugal player will however initially minimize the cost of balls in order to save credits to purchase clubs by playing with free or 10 credit balls. Once credits are on hand and club purchases are underway a better ball does offer advantages, but the frugal player does not jump immediately to a 450 credit ball that last 15 rounds.

     

    WGT offers two balls that are relatively inexpensive, The 64 credit GI2-S and the 65 credit Tour SD. It should be noted the GI2-S balls last longer than the Tour SD so they are even less expensive than they appear.

     

    When the frugal player has determined that credits are being set aside at an appropriate level for the final round of club upgrades the time has come to determine which ball type is within their budget. Included in that consideration is what your clubs and needs are for game performance. High Spin clubs do not require high spin balls; faster speed clubs may require a ball with a slower meter; now and only then should they invest in more expensive balls.

  • HittyHard
    775 Posts
    Sun, Jan 29 2017 11:54 AM

    EasyEdward:
    The Frugal Player's WGT Club Upgrade Approach

     

    Great post. I have been considering taking the purchase plunge for a couple of weeks and this looks a great place to start on a budget. Thanks.

  • System3
    47 Posts
    Sun, Jan 29 2017 12:45 PM

    I wont tell you !  It is very case by case.  Just some general advice.

    1) you are in the US so try to do a survey or 2 a day. that will give you

       an easy 1000 a week to spend. I never put in a penny of cash but I

    have over 30K in credits almost all from surveys & the best sticks $$

    can buy !

    2) do NOT buy balls til you UG all your clubs. Afterwards maybe some

      cheapo's  "< 100 cr"  to make up for a fault such as dinging.

    3) look ahead a few levels to see whats coming. Sometimes you may find

        better clubs for  LESS  $$.

    4) ask for opinions ! This bunch loves to give them.......

     

    For me the most important thing is SPIN & how to use it. You can hold almost

    green. And practice practice practice !

    CUL

    System3   aka Zeno, KA1YHI,  Chromacolor, & Tom

    LFOD !

  • 100plus
    801 Posts
    Sun, Jan 29 2017 2:52 PM

    K7JBQ:

    You'll get lots of answers. I'll start with the putter. Wait one level and get the Versa. Best putter available short of level 96.

    I think the Putter that gives you the ""best bang for the buck "" is the Daytona Rossa at 750 credits.

    Trev

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