ScottHope: I hope that WGT will add a save shot feature
As I understand it, currently, saved shots are nothing more than alpha-numerics that flash reads, so they take up minimal memory. Theoretically, as long as flash is on a home computer browser and the files are still available, previously saved shots could be viewed.
I wonder if some other subroutine that WGT could add to the launcher, would/could capture the alpha-numerics of a shot for use in a flash enabled browser.
Pretty much anything else would require too much memory storage for it to be tolerable for WGT.