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Re: Find a CC

Mon, Jan 6 2025 10:58 AM (2 replies)
  • DoubleUgly
    6 Posts
    Mon, Jan 6 2025 9:11 AM

    I have never been in a CC before and the game recommended me to a CC called Crimson Tide and I joined. I didn't know a thing about them or how and what to do in the club. I wrote a post in their chat and explained I wanted guidance and went back on the game a day later and was kicked out...WTF.

    Well I'd like to join one but would ask to know the ins and outs of CC living. I have 11 passes and have no idea when to use them...

  • SamSpayed
    5,042 Posts
    Mon, Jan 6 2025 10:55 AM

    DoubleUgly:

    Well I'd like to join one but would ask to know the ins and outs of CC living. I have 11 passes and have no idea when to use them...

    The best time to use your CC pass is for your 1st round of the new day.  That way your CC will get the same XP that you do, which will include your consecutive days played (CDP) bonus.  The new day for WGT starts at midnight GMT / 7:00pm Eastern time.

    Every CC is different.  It's best to contact the owner of the CC and ask what their expectations are for members.  In my CC, we have no expectations or quotas.  Play what you like, when you like.  We do have a Discord server if you like to chat interactively and/or play with others.  We're a smaller club.  I've sent you a friend request and CC invite in case you'd like to check us out.

  • AlaskanDame
    19,670 Posts
    Mon, Jan 6 2025 10:58 AM

    Those passes are useless unless you are in a club.  Then they have several uses:

    (1). The club can get the same EXP points that you do when you use the pass before you play.  If used for your first game of the WGT day, the club gets your CDP bonus the same as you do.

    (2)  The pass can be used for a Clash round (only clubs are in the Clash)

    (3)  The pass can be used for a Turf War round in a coin room.  (Only clubs are in TWs.)   If you win the round, then both you and the club get the coins.  Well, the club doesn’t get the coins, but the club gets the points represented by the coins, to help win the turf War.  Winning a Turf War gets the  club a blue pass for use in Clashes.

     

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