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Chat with MisterWGT - 9/28 - 2pm PST

Tue, Oct 2 2012 7:13 AM (179 replies)
  • alcaucin
    9,041 Posts
    Tue, Sep 25 2012 3:27 PM

    alosso:
    I payed my dues in my long journey into Tour Master (lvl 93, avg. 62.9),

    Maybe if you were Level 82 with that ave Alo,you might see things differently ? As it is when you tier up you will be ABLE to access ALL clubs (except 3w / hybrid.which not many use)....Andy

  • saltiresfan
    2,266 Posts
    Tue, Sep 25 2012 3:41 PM

    @Andy - so help me and Chris out here. You've just reached L90. R11s. Big difference?

  • chris5214
    1,937 Posts
    Tue, Sep 25 2012 3:56 PM

    saltiresfan:

    @Andy - so help me and Chris out here. You've just reached L90. R11s. Big difference?

    i can't speak for Andy .. we've played a few games .. Andy, Paul & I .. fine gents

    if i didn't feel so disillusioned i would've likely been involved in few more games with them ..

    i've spoken to many who do use the R11's & they swear by the fact that they play easier than the Burners .. as they probably should .. the Burners being by far the hardest irons i've played with to date .. also the best to be fair

    but thats not the point of my argument .. i play with the lvl83 G's every now and then also .. i have that choice since i'm lvl 85 .. but my idea was to play the B's mostly in prep for the R11's .. if u gonna play decent with the difficult B's, for sure u gonna play bit better with R11's ..

    again not my point .. which is that we should not be restricted by level as Legends who got there "early" .. early bird supposed to catch the worm, yeah ?

    if anything, the pro-shop should be opened up to those who have arrived ahead in the line .. now, if there weren't any TP's hitting R11's off the front tees, i would perhaps make less of an issue ..

    but even then, it still doesn't make sense to hold Legends back on choice of gear .. we've made it, albeit early .. reward us, don't hold us back .. thats all

     

     

  • alcaucin
    9,041 Posts
    Tue, Sep 25 2012 3:58 PM

    saltiresfan:

    @Andy - so help me and Chris out here. You've just reached L90. R11s. Big difference?

    Yes..I can't get near the friggin pin !!! lol. The ratings on them are totally false and alien to any other iron upgrade I have had...probably due somewhat to a forced ball change to Cally z so they marry with Max balls.  Used them for 2 weeks now and still learning (occaionally go back to 'Burners' for credit Comps. On the flip side when you get it right they stop on a dime and not as punishing for 'ding' misses..Had best round with them today, 61 on Oly (inc 2 bogeys)......Andy

  • chris5214
    1,937 Posts
    Tue, Sep 25 2012 4:10 PM

    alcaucin:

    saltiresfan:

    @Andy - so help me and Chris out here. You've just reached L90. R11s. Big difference?

     

    Yes..I can't get near the friggin pin !!! lol. The ratings on them are totally false and alien to any other iron upgrade I have had...probably due somewhat to a forced ball change to Cally z so they marry with Max balls.  Used them for 2 weeks now and still learning (occaionally go back to 'Burners' for credit Comps. On the flip side when you get it right they stop on a dime and not as punishing for 'ding' misses..Had best round with them today, 61 on Oly (inc 2 bogeys)......Andy

    yeah, the Burners are extremely unforgiving on missed ding .. but they still are the best i've played with .. 

    i think consistently using the same ball may ease the transition to them since they have the same mtr speed .. 

    i would just like to have the choice, thats all i'm saying .. as are countless others .. make it accessible & fair ..

    otherwise whats the point of tiering up quickly .. ? no wonder there's so many fools bagging in WGT-land ..

  • YankeeJim
    25,827 Posts
    Tue, Sep 25 2012 4:12 PM

    alcaucin:
     The ratings on them are totally false and alien to any other iron upgrade I have had

    I heartily disagree, Kind Sir. Not knowing what you had before I'm taking exception to the false ratings part. It all depends on the ball you use and how you use the spin with them. To snatch them off the shelf, throw some spin on them and expect ball marks a foot away from the pin, well, that just ain't gonna happen.

    Learn them without the spin. 2 things will happen-you will learn the yardages with the least amount of deviation on missed hits (spin increases this) and you will appreciate just how sensitive they are to the spin when you start using it. On top of that you'll find that they work really well with very little spin once you know what they can do.

    Chrisironsbones has a fabulous chart on them on his page. Go look at it and compare it to what you're actually seeing. You will be impressed.

  • 76086
    306 Posts
    Tue, Sep 25 2012 4:23 PM

    Since I won't be able to be a part of the event I hope my questions will be addressed and answered either here or at my email address. I noticed that one of the requests has been eliminated from play and that's the disable spin from chipping onto the green. Why? If I feel I need or want spin to be incorporated in my shot why would that bother anyone? Has anyone actually watched a golf match and seen the ball land on the green or be lofted onto the green and go past the hole and then be allowed to spin back towards the hole? That's more realistic! For all we play and spend lots and lots of money I feel more realism needs to be incorporated. Why do many many putts go the distance only to be heavily braked and stop just short of the hole? I and many others have had many disappointments of not realizing our birdies, eagles and pars but have been rewarded with the necessary need to putt an additional stroke. I can't count the many lost pars only to be rewarded with yet another bogey.......thanks ever so much. Enough of  me for now. Thank you for allowing me this time and space to ask and state my thoughts. I hope to receive my information as stated above either here or at my email address. Have a super week,  76086    

  • peteduffer
    48 Posts
    Tue, Sep 25 2012 4:27 PM

    Why can't we have alternate tornament games? Would be something different you could set it up with players from the same levels as well as one's where the level doesn't matter.Would be more interesting having teams playing again'st one another and not just looking at players scores you have to beat. Just have so many days or even hours  to enter and having a starting date and time. Or just think of some way on your own which you think cold make ie better..

  • pjctas0822
    4,609 Posts
    Tue, Sep 25 2012 5:21 PM

    TY for the insight YJ. I always thought there was more room for error especially when applying TS. Then again I thought it was just me but your post confirmed that there is more room for errant shots when applying BS or TS. Thank you. Now if there were an explanation for the errant "Dinged" shots :)

  • gmaster007
    2,101 Posts
    Tue, Sep 25 2012 5:48 PM

    1.  =====         =======   MALE AVATARS WITH HATS  =====         =======

    why is it only the ladies who get to have a hat on all the good avatars?
    like the sunday red, the new green/yellow ausie colored avatar etc.

    if the pros play with caps, why can't we?
    out of all the modern day looking male avatars
    (not including the ryder ones and the lexus one) only 2 have caps! why?

    I'd love to see a sunday red+ black sleeveless vest + black cap avatar.

    I'd love it even more if we could DESIGN OUR OWN AVs'

    and while you're at it why not design more avatar bodies?

    maybe some overweight ones, some elderly looking ones,
    some long haired ones, or bold ones, add a little touch of human diversity.

    2. we need a reputation filter in the create/join a round menu
    to be able to select a minimum completion % of players in the multi-player rounds.
    a blocked player filter in there would be great as well (even though it should be
    fairly obvious to the system that we really don't wanna play with someone we blocked).

    and speaking of blocked players, have a button on player's page "block this player",
    instead of making us  go to the account section and do this manually.

    3. get rid of the championship zone page hijacking when we select a course

    4. 16:9 res for future courses. seriously, it's time.

    5. make invites linkable!:: when I get a friend or club invite,
    I can't click his name to find more about him or her,
    so I have to do a manual profile search, make these linkable.

    6: LET US CHOOSE THE ROUNDS WE WANNA JOIN!
    instead of throwing us into a random lobby of a game,
    give us a list of all the games pending,
    including course name, amount of holes, and amount of players
    who already joined (green) and let US pick one of them
    instead of having one of them pick us. ah ah? nice right? :)

    7. thursday pizza & karaoke (optional) nights for wgtpizza and wgticon

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