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Chipping..it's killing me!!!

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Sun, Oct 7 2012 2:42 PM (12 replies)
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  • Doctahpaul
    38 Posts
    Sat, Oct 6 2012 12:36 PM

    I am getting the hang of driving and long/apporach irons..putting is getting there as frustrating as that can be, but the chippoing is killing me. Yes I read the article.   It just makes no sens to me how you can do a half swing chip, hit it right on the money, and it not move...3 times in a row.   Don't get it.  I actuallt went outside and did it, just to make sure it IS possible to hit a shot like that! lol  Even pitching is the same.  I guess I understand if you dont hit it right on the money you get what you get but when you hit is on the screws it should do something..anything..not  a nub!  Oh well i will keep at it.  I wish we had a drving range that you could just sit there and hit balls one after the other to practice...unless we do??

    Thanks for listening to my frustrations!!

    Doc

  • WGTicon
    12,511 Posts
    Sat, Oct 6 2012 12:48 PM

    hi:)

     

    did you have a chance to read this guide yet? It should really help.

    -wgticon

  • Doctahpaul
    38 Posts
    Sat, Oct 6 2012 1:51 PM

    Yes I have read it a few times..it helps when the shots work like it says but that doesn't always happen.   Don't understand how a perefctly timed hit can not move an inch...in my case 3 times in a row....

  • Milfshake
    1,260 Posts
    Sat, Oct 6 2012 1:53 PM

    I havnt used the chip feature in about a year.. Pitching is whats up.

  • alosso
    21,066 Posts
    Sat, Oct 6 2012 3:33 PM

    Paul,

    the first important thing is to decide where to chip and where not - the "caddie" is fooling us most of the time - presumably a drunk bloke to be honest :)

    Chip shots must land, after 20% shot length, on fringe or green. If not, change.
    Chips will be considerably shorter uphill.

    Pitches must land on fairway or shorter, +- 50% shot length. If not, change.
    They aren't much affected by upslope.

    The flop is an alternative frequently, should work well with your equipment.

    Otherwise, punch and prey ;)

    For all those shots: shortest club possible, minimum 70% meter power, lower with experience (highly unlinear).

  • TWOMINUSONE
    2,580 Posts
    Sat, Oct 6 2012 3:53 PM

    When you play a 7 yard chip from right on the edge of the green ( little or no rough) , on tournament speed greens, and its 10 yards to the hole with maybe a 3 inch dowhill, you would expect the shot to go at least 11 yards, maybe more, maybe less. But when you play this shot with no spin at all, and it stops at 8 yards, then you have to question why it has happened. Its an all too frequent occurrence with me, and its why i think like many others that the game is rigged against some folks. I have given up on complaining about it to the best i can, but it happens way too often just to ignore it. And if anyone asks, the 7 yard chip is the shortest chip i can play, and i always check every shot, because the sh*t happens too often to ignore what type of shot i am playing. i have given up altogether on trying to beat a score that involves a WGT rated game, and i only expect to have a decent game against members of my club. But even this is open to the odd mad unexplainable shot that defies the laws of sanity. peace, and do your best, as WGT wont help you out at all.

  • Doctahpaul
    38 Posts
    Sat, Oct 6 2012 5:40 PM

    I have been trying to not ever use less than a full shot..but that's impossible of course but if you go below 50%--even 70 it seems, all bets are off on the result.  This chipping stuff is taking away from what I have to say is a really fun game to play.  But that is exaspeating.  Obvioulsy from the scores of the people who have been here awhile..it can be surmounted but sheesh!  aggo city!

  • alosso
    21,066 Posts
    Sat, Oct 6 2012 6:17 PM

    I stayed away from chipping for a long time and used only pitches. One crucial thing is to ding them or to be close to it, otherwise they lose much power/length.

  • SGTBilko
    1,686 Posts
    Sun, Oct 7 2012 7:06 AM

    Here is something I wrote a while back maybe this will help some...

     

    There is a time and place for almost every shot on here. What Bogey wrote is to the point but I like to think that a persons short game is what makes or breaks a player on WGT. When someone starts to scream about how this game sucks the first place I go is to their stats page and look at 4 things

    1. 1 putt Average
    2. 2 Putt Average
    3. Sand %
    4. Scrambling %

    By looking at these stats it will usually tell you about everything you need to know about a player. While it depends on the short game shot  I almost always use full to 3/4 backspin on the shot to control the amount of roll. So when do you use each shot? I do not believe there are any set standards but here a few I live by.

    1. Chip: Satin Wedge/Calloway- Fringe or under 2 feet from the hole. Average roll with a chip shot with full backspin 2-3 feet on a normal to slightly up hill lie, factor in 1.5 to 2 on a 1-2 down hill lie. Anymore than that look at flop shot.UPDATED Utilizing the cleveland wedge and Nike ball you will get about a 1-2 foot roll.

    2. Pitch: Satin Wedges/Calloway Ball -More that 2 feet away from green, ball is not below where I can see the green. Average roll with a pitch shot with full backspin 4-6 feet on a normal lie, 4-5 on uphill lie, add +3 on a downhill lie. UPDATED: Cleveland Wedges/Nike or Calloway Balls: Utilizing the these clubs this shot will stop almost dead to 1 foot roll.

    3. Flop: One of the least valued shots on here because most do not know how to use this shot. 95% of the time you should never hit the ding line but stop it at the first marker to the left of the ding line. Doing this will force the ball to go straight where you aim rather than come off the club head to the right. Great shot 15 to 24 feet from the hole. Great shot if you have a large down hill or up hill lie or where you think the shot does not favor a chip or pitch shot. Average roll 3-4, will stop dead with callaway s ball as will it with the Nike balls as well.

    4. Full Wedge: I am not sure how many utilize the Satin 50 yd wedge around the green on short shots but I tend to use it a lot and with great accuracy on shots anywhere from 20+ when I want the ball to stop almost dead or need a good backspin to the whole (works best with callaway S). With other balls it will roll 2-3 yds depending on the lie. UPDATED: After the announcement of the cleveland wedges and Nike balls this has dramatically changed how I play this shot now. Play the ball as a straight shot with either no or little backspin. Warning, utilizing full BS will cause the ball to back up 10 -25 feet depending on the green

    While I know there are more rules these are just a few of the basics ones I use. All to often I have seen some forum trolls write that you cannot use these with any accuracy and to that I say BS! I have 55+ (118 now) holed approach shots and maybe 10 were lucky shots from long distances. I think it was Avatar Lee that once wrote the great players on this game do not always shot birdies but they rarely have bogies. Some of the best players on here have scrambling and sand %'s in the high 70's to low 80's. While I have not achieved that, being in the mid 60's has allowed me to move to legend and shot under par right away.  IMO

  • WGTicon
    12,511 Posts
    Sun, Oct 7 2012 11:17 AM

    Doctahpaul:

    Yes I have read it a few times..it helps when the shots work like it says but that doesn't always happen.   Don't understand how a perefctly timed hit can not move an inch...in my case 3 times in a row....

    hi

    you have to give us more details, so please answer the following so we can help you:

    1. what hole you are on, how much to the hole.

    2. what club you are using, what distance chip.

    3. how much power do you hit it with.

    -wgticon

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