Forums

Help › Forums

Mysterious jump to Legend-tier

rated by 0 users
Mon, Oct 21 2013 6:50 AM (17 replies)
  • PAGES
  • 1
  • 2
  • andwhy67
    2,816 Posts
    Sat, Oct 19 2013 2:00 PM

    adtjoel:
    If they took my suggestion and made the clubs available based on tier and not just on level then sandbagging would not exist..

    can see it now level 93 pro with R11s and R1 and Nikes

  • PaulTon
    10,731 Posts
    Sat, Oct 19 2013 2:31 PM

    adtjoel:
    I don't think it was unreasonable considering when I got to Legend there were no clubs available to really compete from the Legend at the time at just level 70.

     

    PaulTon:

    Probably cost me 10k+ credits :(

    Glad to hear that, well done WGT.

    Sure...

     

  • oneeyedjohn
    9,589 Posts
    Sun, Oct 20 2013 4:45 PM

    andwhy67:

    adtjoel:
    If they took my suggestion and made the clubs available based on tier and not just on level then sandbagging would not exist..

    can see it now level 93 pro with R11s and R1 and Nikes

    too true, u can't have one without the other, they are inextricably tied together.

     

  • srellim234
    2,077 Posts
    Sun, Oct 20 2013 7:19 PM

    adtjoel:

    If they took my suggestion and made the clubs available based on tier and not just on level then sandbagging would not exist...

    People need to come to grips with the reality that such a suggestion is NOT going to happen. Face it: the vast majority of customers on this site are never going to be Legends and WGT is not going to cut off such a large amount of potential income.

    Basing it on levels also ensures them that customers will most likely buy multiple sets of clubs, putters, drivers, etc. as people with lesser skills attempt to buy their way up to the next tier.

    Just as in real life anyone with the money can buy any equipment in golf. Tiger Woods' clubs, however, are not going to have the length, accuracy, spin and forgiveness in my hands instead of his.

    WGT could program a % of degredation in club performance based on tier. A "Legend level" club in the hands of a lower tiered player should not perform as well as for the top-notch player. At the same time, a game improvement club could perform at 100% in the hands of a pro, degrading at a set % per tier below that.

    The tough part is working out the tiers at which each club reaches peak performance and making sure that the amount of degredation ensures the better clubs will actually perform worse in the hands of the pro than the game improvement club.

  • Jimbog1964
    8,378 Posts
    Sun, Oct 20 2013 8:12 PM

    srellim234:
    People need to come to grips with the reality that such a suggestion is NOT going to happen.

    +1

    Discussed ad infinitum.  HOWEVER, recent changes in the Pro Shop mean that worthy Legend equipment is now available in sensible time frames.  I was as vociderous as any one in encouraging a shake.  Since it has happened you now get access to real Legend drivers at L81, 84 and by 89 the SLDR.  

    When you consider L70 is XP 140215, L81 XP 222415, L84 XP 275515, and L89  the super SLDR XP 428488 it's fairer now than for the player. Basically play 1 par 3 tourney a day (12 minutes of time and you will be learning also) and take the daily XP come what may (via community link 1 hole if must) it's two month's stroll to L81.  Those that play a bit more it's easily way less.  Now when the first real Legend driver (IMO) was L88 and the real deal L94 (xp 929258) I thought that was nuts. WGT have sorted that one a way as fair as possible to the player bearing in mind they must remain a hard nosed business.  No sympathy for that one any more - my opinion.


    srellim234:
    The tough part is working out the tiers at which each club reaches peak performance and making sure that the amount of degredation ensures the better clubs will actually perform worse in the hands of the pro than the game improvement club

      Absolutely disagree.  

    Clubs should perform exactly the same for all once bought.  The pro shop would get incredibly complicated saying what dots apply which levels, and WGT would run the risk of not selling so many.  

    If you take it to it's natural conclusion lower level clubs would need to downgraded to force people to pay more, and so as argument against sandbagging I can't see it holding water either.  

    WGT want to encourage sales, but I can't see lower level clubs becoming either redundant or just closer (if not downgraded) to L90 R11 performance being the way.

    EDIT: I would always say to people be aware of the set up before making early leaps.  I can see how it happens unknowingly though.  Certainly non gaming me I just came across this and started playing it and playing it LOL.  Suddenly Legend, big jump, then I started looking at things.  Equipment shake ups though take the complaints away now....Not ideal for the player but a sensible balance bearing in mind business needs. 

     

  • alosso
    21,094 Posts
    Mon, Oct 21 2013 12:14 AM

    +1 Jim!

    Jimbog1964:
    Suddenly Legend, big jump, then I started looking at things.
    IMHO, this starts with Master. You play Tour Pro with Starter or minor customized equipment, and - swoosh - you jump back in tees, leaving you speechless.

  • adtjoel
    124 Posts
    Mon, Oct 21 2013 4:46 AM

    PaulTon:

    PaulTon:

    Probably cost me 10k+ credits :(

    Glad to hear that, well done WGT.

    Sure...

    I made 2k in a week, won 2 and finished in the top 10 in pretty much all of the Ready-go and got promoted to Legend tee a LOT before my average could only go down. So, yes at that tier I could win plenty of credits.

    It's hard at Legend, plenty have the R1 and plenty getting toward TL standard. I am just in profit in Legend RGs but hope to do better now I have the R11s.

    srellim234:
    People need to come to grips with the reality that such a suggestion is NOT going to happen.

    It doesn't have to happen - you could do it with tier or level.I think there should be a minimum tier for the clubs. You can't tell me a hack needs driver that hits 275 yards. Most of the new clubs people use to hustle in skins. In one game (I didn't notice at the start) there was a level 60 amateur (it wasn't his only account) with R1. Hit most of the par4 greens in 1 shot.

    The way it currently is you are penalized if you tier up quickly - it's not as bad as it was.

  • srellim234
    2,077 Posts
    Mon, Oct 21 2013 6:50 AM

    adtjoel - You're right in that a Hack doesn't need a driver that hits 275 but as a business WGT needs the opportunity to sell it to them. You're asking them to stop selling millions of dollars worth of virtual equipment to the majority of their customers.

    It makes much more business sense to continue selling clubs while toning them down in the hands of lesser-tiered players.

    Another avenue that has been brought up by other members is to limit awards based on tier. Perhaps accepting a credit award as a hack or amateur will make you a professional. Pros are only eligible for smaller earnings, with the allowance for the amount you can earn before being promoted increasing by tier.

    There are common sense approaches to many of the issues here that will not wipe out the business side of WGT.

  • PAGES
  • 1
  • 2
RSS