Tightrope:
I think that marketing have done some analysis and realized people want good scores. They want good scores, they want them directly and without effort. And they are ready to pay for it.
So I assume next set of top irons will have 10 in forgiveness, 5 in precision and reach 235 yards. Nothing we can do about it since I guess 80% or more of the WGT players want the game easier, not harder.
Realism never sells, it's the same with other simulators - the accurate ones are used by a few enthusiasts and those who make you feel like a hero are used by many.
Maybe they need to introduce "modes", with an 'expert' move reduces the forgiveness and a 'arcade' move that magically make all shots almost perfect.
Totally agreed... Not necessarily expert mode, but expert tourneys which would be tough to play - currently the only option for that is uneven lies, which is however not very realistic, plus there is no extra motivation for people to play them.
They could make these expert tourneys where players would have more realistic uneven lies, variable/unpredictable wind, worse shots for badly missed dings, etc.
Or if WGT folks are not capable to implement any changes that require programming, they could simply say that in certain tourneys club precision, forgiveness, feel are all decreased by 1 dot or so... They could attract good players to play these tourneys by boosting prizes, e.g. free entry with "double prize purse" as we often have. They could also differentiate ready-go rake by difficulty, e.g. difficult tourneys could have 10% or 0% rake and easy ones 20% or 30%. To sum up, there are many ways to address this problem if there is a "political will" to do so...