The chart below originally posted in this thread.
A few points before using this off-ding approach:
1 if cross wind is not exactly 90 degree to aim point, you'l need to estimate what part of total wind displayed is 'crosswind' - rule of thumb is: if wind is at 45 degrees, crosswind component is about 70% of displayed wind.
2 Hitting 'off-ding' does not come without penalty - mis-hits will cost yardage and the bigger the mishit the larger the loss. rule of thumb: hitting at outer limits of light blue 'near-ding' region will cost about 5% of normal yardage; hitting halfway into lite blue (at the 10mph points) will only cost 2 or 3 % of normal distance.
3 It is 'accurate' ONLY for FULL shot type and reasonable spin.
4 Displayed wind is NOT a constant value! it is an average wind and varies randomly - actual wind at ime u hit can vary up to +/= 30 - 50%!
Using the chart, if u have 20 mph crosswind, and hit early (or late) as indicated the ball will land on a line close to your aiming point, after that of course terrain determines final lie.
As you can see I developed the chart originally as a 'shot-shaping' guide, but over time realized that that lite blue region is pretty linear for wind compensation.
In actual game play I use a combination of off-ding and small aim adjustments