- Your
Average Score will be based on multiple best scores within ONLY your
current Tier, not scores that you shot when in previous Tiers, which
better reflects your current skill competing with the tee boxes and
green speeds in your current Tier.
I Really like this change, because there is definitely an adjustment period when you advance to a higher level tier.
2. Your Average Score will
be based on ONLY your best scores, so completing a bad round will not
negatively impact your Average Score or Tier. So be sure to finish all
your rounds and gain the extra experience points, as a bad day won’t
matter.
At first blush I like the concept of this as getting people to finish all rounds would be a definite positive. However, when you do this, you are definitely not getting a true average score. Yes, it will be the same for everyone, but it is not a true average. I am not sure if this would work, but what if you had a formula that would extrapolate the final score of a round when someone quit in the middle of a game? If they quit before 9 holes, it would compute it as though it was a 9 hole round. If they quit after 9, it would calculate it as a full 18 rounds. It would seem relatively easy to write the code that would take the
average score on par 3's, par 4's and par 5's of the current round and apply them to the
remaining holes. This might encourage people to stick with a bad round in order to make it a better round and it would give us a true average score rating. One other item that might need to be added, is that there might have to be some sort of automatic buffering in place so that if someone is shooting an exceptional round...way better than normal, they couldn't quit way early in order to improve their average. If they quit early and the system calculates their score as below their current average, then it could automatically calculate their average score by using their current average score for the round that they just quit early. By doing this, no one could take advantage of the system to reach tiers pre-maturely and it would help keep their average score closer to reality.
3. Advancing to the next Tier requires a qualifying
Average Score AND a minimum amount of completed stroke play games, which
will take a little more time but will help players reach the Levels
necessary to unlock upgraded equipment that is helpful to compete at
higher Tiers.
I like this one as well. It should do what you suggest, in that it will allow a player to be able to purchase the appropriate equipment for their new tier.
Keep up the good work and thanks for asking feedback on these sorts of things!