Ok Faterson, you have hijacked the thread enough. You don't like TW online? One post should suffice for that opinion, thank you. There need not be another response from you. We get it.
The addition of multiple daily and weekly 4-round
tournaments make TW online a formidable presence. The ability to have all
conditions and pin placements change frequently makes one realize exactly what this game here is lacking. The WGT experience is great at first, but the critical flaw is in the lack of dynamic playing environment. The pin placements haven't changed since the beginning of the Beta, almost a year now. I would think that if were some easy thing to do, they would have done in by now, but they haven't. I can only come to the conclusion that pin positioning is a more difficult task then we would like, and if it's going to to take this long to figure out how to change them on the 2 courses offered, the experience here for many might be a short lived one. People tire quickly of the same old, same old here, and many have persisted here in spite of this due to lack of an alternative. I think that is about to change.
It is clear TW will be out of Beta far sooner than its rival here, and once that happens, there are going to have to be some huge fundamental shifts of priorities here at WGT in order to survive and grow. The level of transparency in the development of TW online really highlights just how closed off the public is here from the product. I find the entire staff here to be very elusive with any answers that reveal anything about what is being worked on or what we can expect. That level of secrecy will spell doom for a business that requires transparent community involvement to survive.
This isn't the Charity Challenge, we aren't all on an island any more, communications-wise, The community can talk freely amongst itself, and it does. The growing level of dissent with the way things are run around here certainly get lots of airtime, both in public and in private. I've suggested in the past about having someone there taking on a greater role in being actively involved in the community. It wasn't really a suggestion like, "oh, this would be nice". It's more, "No, you need
this, guys". If you look back, you'll see that many of the things I've suggested in the past were not about want
but of need.
WGT didn't seem to think so, but they will soon find out exactly what I was talking about. Everything here that people want either doesn't happen at all, or happens in such a retroactive way that it makes one wonder just what the administration here is thinking. The inability to be proactive has been shown over the past year here, and that only underlines the separation between the players and WGT itself. The longer that gap is maintained, the more credibility and integrity are lost....and with them so too the game, perhaps.