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meter problems!!!!!!

Thu, Aug 2 2012 10:43 AM (70 replies)
  • eurantia
    318 Posts
    Mon, Dec 27 2010 9:27 AM

    Gather 'round all ye sons and daughters of FRUSTRATION!!faulty meter and jumpy animations is a poor quality connection issue of WGT.they use disinformation such as flash-player or clearing your cache or it's our pc's!!!that's total fantasy.i did a ping test on my ip and they tested in the 50-60 ms. range...wgt rated well over 100ms!  your meter stutters because the connection with wgt website has micro interuptions .ergo meter lag.The W.G.T. owners are having too much fun with the  mega millions of $ of revenue to spend $ on improving their servers  to handle the influx of additional subscribers They obviuosly are only interested in lining their pockets,ads inbetween holes now!What's next ,billboardson the fairways? .In addition it seems futile to purchase  high-precision fast-metered clubs when the tools, necessary to appreciate these great clubs, are flawed.It angers me that WGTwill not man up and stand accountable...instead they put the blame elsewhere leaving us to use witchcraft and other antiquated means to solve this age-old problem,!To test your connection-----simply log in to  ping test .net     watch your animations stutter as your ball veers  ever so costly out of bounds!!!!!!!!!!!       E

  • RUSTY40
    255 Posts
    Mon, Dec 27 2010 10:22 AM

    You are absolutely correct.  Even on a dedicated T1 line, which I have at work, there are stutters. There are not as frequent but they are more deadly (dead stops). I have always believed this to be an internet stream issue and when I had to buy a new PC for home I noticed absolutely no difference in game performance.  What I have taken interest in lately is how the ticking game clock affects the performance of the meter. Many people note the difference in single play vs multi-player. Bottom line for me is I've learned to play with stutters and stops, but I just see it as part of the game--like in real golf when someone makes a noise in your backswing and you can't stop your swing. 

     

  • Tightrope
    1,072 Posts
    Mon, Dec 27 2010 10:52 AM

    Rusty, I have not played for so long, but you mention that there seem to be a difference when playing multi and that is my distinct feeling as well. Not really meter stuttering, but rather a "click" delay. Hard to put the fingers on it but it's like it does not react on the click immediately. Stuttering meter seem to increase over time, I have made it a rule to always restart Safari before each round since the Flash player sucks memory like Kiawah 17 sucks Gi-SD balls. And just like the water, it does not spit it back out.

  • piztaker
    5,743 Posts
    Mon, Dec 27 2010 12:53 PM

    If you keep your PC in top condition, with frequent defrags and disc scans, and by clearing your caches before each game, then I guarantee that the meter problem will be lessened. Also the use of Game Booster will help further. There's not a lot WGT can do about the workings of Flash.

  • Tightrope
    1,072 Posts
    Mon, Dec 27 2010 1:57 PM

    There is always something to do. It is of course impossible for anyone outside the programming team to say what possible solutions there is, but fact remains that it can destroy a day fpr a golfer. Yesterday for instance, I was just about to finish a under par round ath Bethpage Black, had the ball on the fairway 50 yds from the stick. Meter had behaved perfectly and suddenly it went bezerk and my ball went in a 45 degree angle into the trees. 

    There is many players paying many dollars, they could develop a non flash version that we can download and install. I alone have payed over $100 already, since October or something, that is far more than I have payed for any other game. That is a lot of money for a "free" game. On top of that, the game is beta which means we  have both  the right and obligation to complain.

  • eurantia
    318 Posts
    Mon, Dec 27 2010 2:36 PM

    your not paying attention  Pitz.i pinged wgt and the result was over 100ms..that translates in a troublesome online video game` reaction ..over 100 ms is poor connective quality.I maintain my pc daily ...problem is not on our end!thinking game boosters help is just the power of suggestion.all they do is minimize computer functions  nomlnal assistance is given by them.

  • eurantia
    318 Posts
    Mon, Dec 27 2010 6:38 PM

    AMEN tightrope...well said

    Tightrope:

    There is always something to do. It is of course impossible for anyone outside the programming team to say what possible solutions there is, but fact remains that it can destroy a day fpr a golfer. Yesterday for instance, I was just about to finish a under par round ath Bethpage Black, had the ball on the fairway 50 yds from the stick. Meter had behaved perfectly and suddenly it went bezerk and my ball went in a 45 degree angle into the trees. 

    There is many players paying many dollars, they could develop a non flash version that we can download and install. I alone have payed over $100 already, since October or something, that is far more than I have payed for any other game. That is a lot of money for a "free" game. On top of that, the game is beta which means we  have both  the right and obligation to complain.

     

  • x1524807
    776 Posts
    Mon, Dec 27 2010 8:10 PM

    eurantia:
    scribers They obviuosly are only interested in lining their pockets,ads inbetween holes now!What's next ,billboardson the fairways?

    no, to obvious, signed a deal with good year, and the blimp will be coming to town advertising large condoms for large egos. GOT TO BE BIG

  • borntobesting
    9,709 Posts
    Mon, Dec 27 2010 9:46 PM

    eurantia:

    your not paying attention  Pitz.i pinged wgt and the result was over 100ms..that translates in a troublesome online video game` reaction ..over 100 ms is poor connective quality.I maintain my pc daily ...problem is not on our end!thinking game boosters help is just the power of suggestion.all they do is minimize computer functions  nomlnal assistance is given by them.

    The ping rate has nothing to do with the meter. The ping rate only affects the graphical side of the game like when your avatar's herky jerky motion when he swings at times. And yes the problem is most definitely is on your end. I just finished playing 54 holes tonight and the only meter problems I had was not being able to hit the ding and that was due in great part to not having played for 5 days. If it were WGT's ping rate and or severs we would all be having awful meters and most of us YES most of us do not have awful meters. There is something wrong with your PC that does not let it work well with flash and it could be some obscure thing that you would never even think about, And flash is not WGT's problem to solve. It is Adobe that must make a concerted effort to make flash work better with every PC. A Super Computer with a mediocre video card or a video card that has out dated drivers or is poorly configured will not run this game well. A low end PC with a decent video card,updated drivers and configured correctly(which is what my pc is) runs this game well. The Meter is and always has been rendered locally on the players PC by flash.Which was downloaded by you and installed on your PC.Any lags and stutters are caused locally. Either by a card that has too low a FPS rate.Using a browser that doesn't work well with flash like IE8  Having too many open programs in the background using processor resources.Or like my case. I only have meter issues when my anti-virus program does it's weekly scan. And then it is only when it is scanning the drive that my browser is installed on. Just ask yourself why do I have major meter problems when most of the players on here don't. Then maybe you will start to find you real answer instead of always blaming WGT. 

  • Tightrope
    1,072 Posts
    Tue, Dec 28 2010 10:09 AM

    borntobesting , it is easy to claim "it is on your end" and it is easy to say "it's Flash, so it is all Adobe's fault", but that would at best be half the truth. From what I read and what my own experiences confirms, the problems are more common in multiplay. It is also recommended by many to turn off the background loading. Many have witnessed jerky meter in combination with chat messages.

    What does this tell us? As a developer I think like this: There is a lot of activity going on inside the game while you are making the shot. So, what if all those activities was paused as soon as you grab the 'Swing" icon? I do not want to read a chat message anyway while I concentrate for a "ding". I do not want to switch off background loading completely and have everyone wait for me 30 seconds after each shot. What more is going on? The webpage is constantly being updated with my activities in real time, is that necessary? Maybe a summary after each hole is sufficient instead of having a real time pipe open? If the game would stop listening to events and stop publishing stuff during the shot, I am sure the meter would be more stable.

    It is obvious that the WGT team is spending a lot of effort on bringing us new stuff to buy in the shop and I hope that they do not completely forget the game play since that is what makes us go to the shop in the first place.

    It is all about priority and although I am sure there will always be an occasional meter disaster even if the game was a "proper" program installed on our computer, but that is no reason to stop asking for improvements.

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