First of all, I appreciate WGT's move as it proves that they are listening to their loyal users and trying to think of ways to make more stroke play courses available quicker. It's clear that WGT has to compromise somewhere to achieve this goal.
Having played Coba earlier today, however, I confess that I wasn't taken by the graphics. What I love about WGT is the level of detail and accuracy, based on their 3D photorealistic georeferencing technology. This is what sets WGT apart from TWO and other online golf games, and I'm relieved to hear that they will continue to develop WGT-produced courses that are provided free of charge.
What makes Coba and other TruGolf courses even less attractive is that ironically these courses with inferior graphics are pay-to play, other than the WGT-produced courses. I can see that WGT needs to charge a greens fee if the TruGolf courses are licensed, but altogether I'm skeptic (despite the good intentions!) that this business idea will pay off.
But in any case this should silence the constant whining about new courses. The update proves that WGT cannot introduce their own produced courses at a rate as TWO and others, so either users should appreciate and take advantage of WGT's latest move, or keep silent and wait patiently for future WGT-produced courses - in my opinion the best virtual golf courses around.