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Suggestion Time Again

rated by 0 users
Sun, May 15 2011 6:18 AM (40 replies)
  • Steveroo
    176 Posts
    Thu, May 12 2011 7:15 AM

    bullpin:
    I think the ability to turn friends list ON/OFF would be cool. A lot of players claim to have very few/ no one on their friends list in order to get better performance from the meter

    I'd like to see a toggle friends on/off as well. Once I finally understood that my friends list was directly responsible for my meter issues ( and they were soooo bad I almost gave up) I had to make the hard choice, get to deleting friends or give up ever getting better. After deleting 104 friends my meter is at least 95% spot on. The times when the meter does get a little erratic are VERY rare. Granted inviting friends to play gets a little trickier, but the smooth  game play has definitely upped my enjoyment.

  • WGTadmin2
    1,152 Posts
    Thu, May 12 2011 10:49 AM

    thanks for all the feedback, much appreciated 

  • pluer
    142 Posts
    Thu, May 12 2011 2:41 PM

    just one suggestion - be a Legend once you reach Level 80

     

    cheers

     

    Luv U and the new cool stuff

  • gofbals
    178 Posts
    Fri, May 13 2011 12:16 PM

    How about meter control.Like we could speed it up slow it down .Like a real swing.There is an internet golf game that does this.Real hook shots and real fades.

    More control of the clubhead is what im saying.

     

  • nickuk
    967 Posts
    Sat, May 14 2011 11:28 AM

    How about a counter, which shows the amount of ppl playing at any given moment?

    (ppl actually online and in game)

  • JaLaBar
    1,254 Posts
    Sat, May 14 2011 1:23 PM

    Practice putting green, driving range

    Fix the fringe

    Fix the distances with the putter.  I understand when I change irons, my distance changes.  But when I change putter meters, I still use the same putter.  So why does a 60' meter struck 33% go 15 feet farther than a 30' meter struck 67%?  Both should be 20'.

  • DarSum
    1,440 Posts
    Sat, May 14 2011 2:03 PM

    JaLaBar:

    Practice putting green, driving range

    Fix the fringe

    Fix the distances with the putter.  I understand when I change irons, my distance changes.  But when I change putter meters, I still use the same putter.  So why does a 60' meter struck 33% go 15 feet farther than a 30' meter struck 67%?  Both should be 20'.

    15 and 30 ft meters are 6 ft per putter movement. the 15 ft meter has 2 1/2 movements

    60 and 90 ft meters are 12 ft per putter movement

    150 meter is 15ft per movement

    300 meter is 30ft per movement

    Those are all for standard greens. So of course you have to adjust for green speed. I'm not sure where people get the percentages from? Do these percentages come from the ruler things that people overlay on the meter? Just asking because I've always used avatar club movement for every club.

  • aanngguuss
    38 Posts
    Sat, May 14 2011 2:37 PM

    I recon having alt shot ready go's were you pick a partner and each player in the pair pays 100 credits each or half of  normall ready go 50 credits each.

    angus.

  • tiffer67
    1,764 Posts
    Sat, May 14 2011 3:51 PM

    I love that idea Angus, Alt Shot Ready Goes would be great fun. I would however keep the entry fee and prize pot the same but limit it to 25 pairs, with the first 15 pairs earning.

    Something like;

    1st 900          

    2nd 650

    3rd 500

    4th 300

    5th 250

    6th -10th 200 per team

    11th - 15th 100 per team

  • JaLaBar
    1,254 Posts
    Sun, May 15 2011 5:46 AM

    DarSum - Yeah, if you strike a 15' meter putt 50%, you'll get 7.5', +/- for green speed.  I do use a homemade meter broken down into 5% increments.  So, a 15' meter will go 7.5' at 50%, but a 30' meter at 50% will go 17-18 before green speed, a 45' meter will go 27-28, a 60' meter will go around 38-40' at 50%.  A 15' meter, on a flat surface with normal greens, hit full will go around 18', but a 30' meter hit full will go 35ish or more, on up.  If you hit a 90' meter 100% you'll get 110' or so.  But you don't need the meter.  If you think you can hit a shot right at 1/2 power, or 50% of the meter.

    So, if I hit a 15' metered putt 7.5', if I switch to a 30' meter it should go 15', a 45' meter should go 22.5', a 60' meter 30', provided I use 50% and end my swing at the same spot for each.  Obviously, uphill or downhill will change the shot somewhat, but on a relatively flat surface, the distances should be consistent.

    To me, if I hit a putt 50% on a 30' meter, I am hitting twice as hard as if I hit 50% on a 15; meter, but I get more than twice the distance.  Now, I know in the game there is a club movements, but that is a purely internet phenomenon.  In real golf, it's a mathematical equation, and a putt hit twice as hard will go twice as far.  Or to look at it another way, a putt hit 100% on a 15' meter should go the same distance as a putt hit 50% on a 30' meter.  But in the game, if you have a 17' flat putt, and you hit it 100% of a 15' meter, it will drop with a foot to spare, give or take a few inches.  If you hit the same putt at 25% on a 60' meter (which should also be 15'), it will run well past the hole.

    For that matter, on a 15' meter, a shot hit 100% on a flat surface should go 15', before allowing for green speed.  But it doesn't.  It will go over 15', regardless of green speed, on a flat surface.  In this particular case, it is inconsistent math.  But math is a purely fact based science.  If your math isn't consistent, neither will the shots be.  The game's math is inconsistent, and my suggestion would be to make it consistent.

    There's also a reason I put that last.  Gimme a putting green to figure out the inconsistencies, a driving range, and fix the fringe, and I'll deal with the inconsistent math.

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