hokie1525: I guess the question begs...how does trajectory compare with spin? In stopping a ball, is it better to have high trajectory 0.5 spin, or med/high trajectory 3.5 spin?
I played Med/High irons all the way to the Legend tier and I can tell you now you will not be throwing darts with any ball and those irons-the trajectory is too flat and your ball comes in too low and hot to stop effectively. I used to call it a run and gun game where you used the spin to control the rollout. Wind in your face is a big plus with those irons for stopping the roll using back spin.
However, if you look at the Pro Shop and all the different irons you won't see any Med/High choices after level 68. There's a reason for this-the clubs are much more accurate. High lofted shots come down at a steeper angle, rollout is lessened quite a bit and it is much easier to control landings. This is what makes them much more accurate. Now you can think about stopping a shot with back spin because it doesn't take a lot.
The answer to your question-you're better off with the high lofted clubs. You're going to have them sooner or later and it would behoove you to learn them now.