As someone who televises live golf to the world, lives on a course, plays daily when not working, and thoroughly loves golf - there is A LOT not right with this buggy game. I've been saying this for months but the WGT apologists are quick to pounce and defend the many shortcomings of this game.
[I ONLY PLAY THE MOBILE VERSION]
I frequently hit an iron shot, such as a 195-yard 4 iron on the button...and on certain level holes with light wind, the ball will mysteriously travel only 140 yards and land in heavy brush. My good shot is rewarded instead with being stuck in the brush and making a triple or worse. (Thanks WGT!)
On the real course, it's not uncommon for me to hit out of a fairway bunker and still be able to go after the ball and reach the green - even with a hybrid or fairway wood if the lie isn't too bad. But in WGT, you're pretty much dead in a fairway bunker. (Thanks WGT!)
Often, I'll play 9 holes on the best of par 5's or a custom course that does not have any par threes. I'll hit every fairway and have 9 checkmarks on the scorecard - but the driving accuracy will report as being 89% instead of 100%. (Thanks WGT!)
In real golf I can draw or fade the ball. Some of the hole intros in the game even suggest that the player hit a draw or fade - yet WGT doesn't give the player the option to do so. (Thanks WGT!)
It's frustrating that they change an issue with custom courses that rewarded players after each round on one, yet the many bugs that screw the player over are not addressed! I have disposable income and frequently spend for golf and golf related things - but I won't spend a penny on this game! Too many bugs, too many limitations (camera angles are unplayable for mobile on many courses, such as Kiawah), and too dated equipment. WGT is now a verb to me... "Oh man, a seventh lipped putt...I got WGT'd again!"
-Steve