To all of you that i tried to tell this to... here ya go. I had pinpointed the completely erratic meter speed and my huge [8 point] jump in average in a 5 day period to the fact that there were issues in multiplay mode with the game and for the most part when i played single player the meter at least was somewhat consistent most of the time.
This problem isnt on the client end of the equation... it is in your multiplayer version of this game. I experience freezing of the meter... stuttering of the meter... and completely inconsistent meter speed from shot to shot and round to round and it just kind of started out of the blue about 2 weeks ago roughly. For some reason it seems to have gotten a little better for me the last few days [at least it is somewhat playable] or i have adapted to it... but there are still major problems with this in multiplayer mode.. it has just not been as extreme as it was. One thing is certain...my meter isnt working correctly for sure and there is no consistency in the meter speed... not like there used to be anyway.
You are charging people for balls that slow down meter speed only to have the meter be completely screwed in multiplayer mode to the point of being virtually unplayable at times for some people... competitively anyway... and then you try to tell them it's their machines and everything is peachy on your end. Will i be getting credited back for the minimum of a couple of weeks worth of balls because of this problem with the game?
Maybe for some it is their machines but for me it isnt and i am glad to FINALLY get some confirmation from WGT that their game is the reason for the problem rather than my computer... or me being nervous playing against live opponents... or whatever other BS reason i have heard.
Thanks for finally admitting there is a problem. Now maybe it can be fixed and then maybe you could consider making it right to the people who were screwed by it in the form of cash spent on balls that were wasted during this mess.