YankeeJim: p.s., The AS matchmaking scene is an abomination. No way to tell the host who you have green let alone go see who is. Lotta fixing needed there.
The "Player Available" Green light does kinda work on PCEA.
If you go to create an AS game, then set your game parameters, click on "create" it will take you to the player add/invite screen. If you click on "invite" it will show you all the players from your Friends list that are available to play. However that list is not 100% accurate.
The issue is that this list does not distinguish between players who are Green (available to play) and those that are Red (Busy) which it kinda used to do in the past but was lost at some point in a past update. It will show all players as Green.
If you go to your Friends list from the main menu screen it will show a green "play" icon next to all the people on your friends list who are actively logged into the server, however this too does not distinguish between Green and Red players. But in the past it used to. It would show a Greyed out "Play" icon rather than the Green one if you were logged in but busy playing already. If this function could be reinstated then you actually see which players are actually available to play at that specific time.