SLASHX: What do you do when you are playing someone and comment about the wind only to find out that the wind shows to be completely different on each hole for the two of you although it is actually the same?
Lose.
I then might make a bug report, or post about it in the forums.
I do not make wild guesses as to why it happened and blame it on WGT's "crappy servers"
If it happens multiple times, and I document the conditions under which it happened each time, I might then make some conclusion. This wind situation has only happened once to me and I cannot comment on it's causes. Only that it does exist, and it's a real PITA.
This thread however is more specifically about the performance of the meter on particular servers....
no wait, let me break it down even further. (and I know your all going to hate me for this, but sometimes for the sake of good debate, you have to throw tact out the window.)
This thread is specifically about a number of members poor performance in paid tournaments, and a grasping of straws to figure out why. If playing in a ready go connects you to some crappy server which hinders game play, how are people winning these things with scores in the low 60's and 30's?
I am of the opinion that the poor performance of this game is due to the fact that it uses more CPU resources that it needs to. This could be due to poor programming, or the limitations of Flash itself, maybe a combination of both. I can edit a symphony's worth of high fidelity audio tracks on this machine in real time, and use about as much CPU as playing this game does. That's just insane!
I have the game client open right now, on the main menu doing nothing. CPU is hovering at about 30%!
Close the client.... it 's down to 4%
Those are facts.
I am going to try to take note, and see if there is any correlation between different servers and CPU usage. Maybe you guys are right, who knows?