Reading quickly most of the above the below may help. I saved it all in word, but forgot to copy the actual link / s. Threads are probably easy enough to find, but to best of my knowledge the below is an exact copy.
@ JFI now:
Honestly I think (per the below) it's best not to make too much of this. Also with a starter ball you can't expect too much any which way. I think keeping it simple is the way to go. Personally (think as I said before) I would forget all about shot shaping at T Pro but maybe look to refine, if I was using something better than a starter ball, once well settled in to the tips (Legend distance). Your game to enjoy as you wish though.
All below written a while a go so that has to be in mind (looking quickly at club speed part particularly), but still a very effective explanation overall.
Anyway here it is as follows:
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WGTniv
1,788
Posts
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04-30-2010 1:34 AM
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Hi Pebbles,
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Balance works with the putter's precision rating and represents
consistency throughout the different distance increments of your putter.
The higher the balance rating, the more you can rely on the ball
consistently going the distance you've struck your putt, especially so on
longer putts. Balance also works with forgiveness in a very
similar manner to help reign in the effect of off-center hits, also
making them react more consistently on longer putts.
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Hope that answers your question. =)
Club Forgiveness v Precision
Ultimately you want
precision, if you can handle the meter speed. The more precise the club,
they more it will go where you want it when you ding a shot.
WGTniv:
Forgiveness shifts
the precision circle left or right (and usually short) depending on how much
you mishit and what the forgiveness rating of the club is. Clubs with
lesser forgiveness ratings shift the circle left/right more on mishits.
This is why (especially on low precision clubs) you can mishit slightly
right of the mark and have the ball go left instead. Mishitting right
shifts the circle to the right, but part of the circle is still
"leftover" on the left side of the flag, so it has the potential to
land there.
WGTniv:
The game is pretty
simple. Precision controls your accuracy. Imagine it's like a
circle that surrounds the flagstick when you aim at it. The size of that
circle is related to the precision rating. The higher the rating the
smaller the circle. Your ball can land anywhere in the circle on a dinged
shot (left or right, long or short). It will ALWAYS land in the circle on
a ding shot, though sometimes it may land in the center of the circle and
sometimes it may land on the very outer edge or anywhere in between those two
points. When it lands on the outer edge this is what you guys have come
to know as "the beast". Was the shot pre-programmed? Does it
know you're standing on the 17th hole at Kiawah? No, it's just
unfortunate timing. The result you see is the logical spread dictated by
the precision rating of the club over 100 or 1,000 or 10,000 shots taken on the
site. No matter how big or small the sample it'samazingly consistent
because it is after all only a simple mathematical formula. The shot data
is spread out amongst all users, so there will be times when you run into a lot
of "edge cases" (aka deviations, aka outside edge of the precision
circle) and times where you seemingly can't miss the center (even when you
mishit). This is the ebb and flow of the game and it's always been there.
In the short term you will have "bad" days and "good"
days. In the long term (providing they are using the same clubs) any one
player will see the same amount of "edge cases" or
"deviations" that the rest of the players do.
Cheers
Circle to help explain