What average do you need to Tier up, how many rounds do
you need, and what is the effect of winning a Ready-Go or Match Play on your
Average?
·
When Hack average is equal or less than
100.00 you move to Amateur
·
When Amateur average is equal or less than
80.00 you move to Pro
·
When Pro average is equal or less than 72.00
you move to Tour Pro
·
When Tour Pro average is equal or less
than 67.00 you move to Master
·
When Master average is equal or less than
63.00 you move to Tour Master
·
When Tour Master average is equal or less
than 61.00 you move to Legend
·
When Legend average is equal or less than
60.00 you move to Tour Legend
·
When Tour Legend average is equal to or
less than 59.00 you move to Champion.
·
Tour Champion is by invitation only from WGT.
BUT
Unless you win Ready Go Tourneys, a Match Play against a higher Tier player, or a WGT credit Tournament; you need a certain
minimum number of rounds played before you can move up to a higher Tier. The minimum number of rounds needed is commonly known as “saturation.” Once saturation is reached WGT calculates
your average based on the best rounds you have played in your current Tier.
Both the minimum to get to saturation and how many rounds your average is based
on is:
·
5 ranked rounds as Hack before reaching
Amateur
·
10 ranked rounds as Amateur before reaching
Pro
·
20 ranked rounds as Pro before reaching Tour Pro
·
25 ranked rounds as Tour Pro before reaching
Master
·
40 ranked rounds as Master before reaching
Tour Master
·
50 ranked rounds as Tour Master before
reaching Legend
·
500 ranked rounds as Legend before reaching
Tour Legend
·
200 rounds as Tour Legend before reaching
Champion
·
200 rounds as Champion to reach saturation.
However, as Tour Champion is by invitation only, saturation in this case only
applies to WGT’s computation of your average
HOWEVER
If you win a Ready-Go, WGT credit Tournament or a Match Play against a higher
tiered player your average will drop. Typically the drop is between 1 and 2
strokes. The exact formula WGT uses is unknown but it appears that 40 to 50
strokes are deducted from the total number of strokes you have played in your
current Tier as a “bonus” for your win.
This bonus no longer applies once you reach Legend Tier and
do not carry over once you move up a Tier.
These bonus strokes for at least Match Play wins fade over time. Specifically, based on observation it appears
that upon saturation two bonus strokes are lost every time you score lower
than your highest score WGT still has recorded as your best for your current
Tier.