tibbets: It then follows that if you are in the minority, then as per majority rules, nothing need be done about rounds being ended early.
Not at all. I believe, Tibbets, that I may be a minority in terms of players who currently (or previously used to) participate in random-drawn multi-player rounds, but I am definitely in the majority in the context of WGT's potential customers. And that's all that matters.
It's pretty clear that the majority of potential WGT customers would like to complete their multi-player rounds if they launch them, instead of being left alone on the course on hole 4 or 6. That this is what the majority perhaps currently practices, doesn't mean that it's what the overall majority wants. That's a crucial difference.
Now as to the top elite Master players like yourself, Tibbets, you mostly live in a separate universe. Tell me, when was the last time you joined a random-drawn multi-player round? Let me guess: the fall of 2008? Sorry, I just can't picture Tibbets joining a random-drawn round with 2 Pros & 1 Hack, then be left alone on hole 5 and say, "Oh, never mind! I may have spent the last half-hour with my good friends AvatarLee or Thunderbird instead, but what do I really care! I have all the time in the world, and my days are 36 hours long!"
Sorry, Tibbets, if I just don't find that believable. The elite Master players usually just play among themselves, and so they have little idea of the concerns that trouble the average site user. It's like conducting a survey among multi-millionaires about what troubles them most about the starving peoples of the world. The sincere answer from most of them, I suspect, would be nothing. And that is, exactly, the attitude displayed in these forums by many top players: in response to the clear anguish expressed by many new players who get repeatedly let down by the quitters, they just say dismissively, "Ah, forget it! Stop whining!"
tibbets: It's never mattered to any to Master I've ever played with.
Yes, in your special and mostly isolated universe. You'd be surprised, Tibbets! I've met lots and lots of Master players who were incensed by the constant quitting. Off the top of my head, let me name Soulcatcher, TheSpaghettiKid, and even Andyson who just posted a beat-dead-horse smiley to a parallel thread.
tibbets: It's just something you have to live with.
Not at all. I'm firmly convinced that the reduction of the number of quitters is in the clear interest of the majority of WGT's potential customers. It can only be beneficial for this golf game.
tibbets: My suggestion to you, and every other person who has issues with other players quitting rounds, is to simply play Practice rounds in multiplayer mode.
That isn't a workable solution in my view. I do like the challenge of trying to improve my average score with each round. For example, this may give me the opportunity to get closer to the Master tier one fine day. If I accepted your suggestion, I could never get there, as I mostly only play multi-player rounds.
Also, Tibbets, on European mornings, when most of America is asleep, it can be pretty difficult to get any playing partners for multi-player rounds, so further limiting the available selection by pre-selecting "Practice Round" would deteriorate the situation even more.
A good way to avoid quitters is the Ladders site. But WGT shouldn't be shifting its responsibilities away onto Mark Holliday's shoulders who's been delivering tremendous amounts of work to fix, with his Ladders site, something that should be fixed right here on the main site.
tibbets: WGT is not going to penalize people for quitting rounds.
You must have missed the feedback from WGT staff, most recently
this one by WGTadmin. WGT clearly said they are going to address the quitters issue, and we should applaud them for doing so.
tibbets: That would discourage play for too many people
Not at all. The penalties are only proposed for multi-player rounds; you could still quit your single-player rounds all you want. Now if the penalties deter the current multi-player quitters, that would be a fabulous thing! Because that would probably inspire them to finish their rounds (not abandon the whole golf game, as you suggest).
Even more importantly: the number of those who'd be discouraged would be dwarfed by the number of site users who'd be ecstatic to see the multi-player section of the site fixed so that joining random-drawn rounds there becomes a joy instead of the endlessly repeated letdown.