2Hat:
... when I join a game it's because I wan't to play with other players, but if they all quit I'm not going to play the next 6 or 7 holes on my own ...
I have this personal policy : Every single time in multi-player games, I break the chat with good humor and try to find my best words to generate commitment among all the players, to finish the game despite competition and scores. Fellowship builds as the game advances in such a nice way that when I or someone else makes a bad shot or gets metered (gotta love that word) the nice atmosphere provokes certain easiness that somehow allows the whole crew to complete the game (98% of the times that is).
On the other hand, WGT should find a way to not quit on us either. Any blitz or stroke game should be able to recover from other players' quit and allow us to finish despite their lack of commitment, or their computer-flash-internet problems (gotta be nice and not judge others when we have experienced involuntary disconnections too).
Bottom line : Yes, players must have more consistency at finishing games, and, WGT must have more consistency at finishing games too. 50/50 like in a shrimp boat ;)