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Re: Avatar Skill

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Sun, Nov 14 2010 8:18 PM (7 replies)
  • W000T
    104 Posts
    Tue, Nov 9 2010 6:05 PM

    Avatars should play better as they reach higher tiers.  What I mean is that they should add more precision, distance, and spin with each tier, just like a real golfer.  This should compliment this game very nicely since we play real courses, using real photos, realistic golf physics, and real brand clubs.

    P.s.- What I mean is tiers should increase swing statistics.  But that also gives me a new idea that wgt.com might like.  They could add swing improvement to avatars just like clubs do.  This way people would buy more avatars, thus helping wgt.com employees make phat stacks of cash while adding more enjoyment to the game players. It's a win-win?

  • Boomerboy44
    1,514 Posts
    Tue, Nov 9 2010 6:56 PM

    My avatar does all of the above... plus he keeps my bag full of...SPORTS DRINKS.

  • W000T
    104 Posts
    Tue, Nov 9 2010 10:16 PM

    Boomerboy44:

    My avatar does all of the above... plus he keeps my bag full of...SPORTS DRINKS.

    But for real, in real life there is a big difference between an amateur like me using TM R9 clubs and a legend like Tiger Woods using them (for example since he used nike clubs).

  • W000T
    104 Posts
    Sat, Nov 13 2010 1:13 PM

    W000T:

    Avatars should play better as they reach higher tiers.  What I mean is that they should add more precision, distance, and spin with each tier, just like a real golfer.  This should compliment this game very nicely since we play real courses, using real photos, realistic golf physics, and real brand clubs.

    This

  • Boomerboy44
    1,514 Posts
    Sun, Nov 14 2010 7:26 PM

    Some day you are going to realize WGT does not give a rip about you ideas.Golf is a frustrating game...Hit em long...and straight.

  • borntobesting
    9,759 Posts
    Sun, Nov 14 2010 7:54 PM

    W000T:

    Avatars should play better as they reach higher tiers.  What I mean is that they should add more precision, distance, and spin with each tier, just like a real golfer.  This should compliment this game very nicely since we play real courses, using real photos, realistic golf physics, and real brand clubs.

    P.s.- What I mean is tiers should increase swing statistics.  But that also gives me a new idea that wgt.com might like.  They could add swing improvement to avatars just like clubs do.  This way people would buy more avatars, thus helping wgt.com employees make phat stacks of cash while adding more enjoyment to the game players. It's a win-win?

    That is something That TWO does. You get your swing improvements by buy better clubs the rest is up to you learning to play different type of shots. Learning the nuances of adding backspin or topspin clicking late or early intentionally to get more distance or make the ball land softer and hold the greens better, It is up to each of us to learn to play. Buying avatars that add game improvements would make this site as big a joke as TWO is becoming. None of us want that!

  • qazxcbb
    290 Posts
    Sun, Nov 14 2010 8:18 PM

    Bornto Besting, I am totally agreeing, ibelieve you should EARN your skill. I believe that WGT have done a pretty fantastic job of making it so.

    Cheers fellow non-quitters

  • W000T
    104 Posts
    Sun, Nov 14 2010 9:31 PM

    That is something That TWO does. You get your swing improvements by buy better clubs the rest is up to you learning to play different type of shots. Learning the nuances of adding backspin or topspin clicking late or early intentionally to get more distance or make the ball land softer and hold the greens better, It is up to each of us to learn to play. Buying avatars that add game improvements would make this site as big a joke as TWO is becoming. None of us want that!

    Tier skill was the main focus...  And what is this TWO?  Army of two?

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