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Player Reputation Option

Mon, Jul 23 2012 9:40 PM (9 replies)
  • ADYTHEGOLFPRO
    291 Posts
    Tue, Jun 12 2012 3:15 AM

    Can you someone please explain what the Player Reputation option is planned for?

    Will this allow us not to play poorly rated players who quit too many games and/or those are blocked by numerous players?

  • piztaker
    5,743 Posts
    Tue, Jun 12 2012 4:19 AM

    It's never worked since I've been here. I guess it was something they tried and gave up on.

  • Timbo1984
    818 Posts
    Tue, Jun 12 2012 4:36 AM

    piztaker:

    It's never worked since I've been here. I guess it was something they tried and gave up on.

    Has it ever been operational?

  • WGTicon
    12,511 Posts
    Tue, Jun 12 2012 5:22 AM

    Hi

    it was live 3-4 weeks and it didn't work. There is simply no way to see how someone quits; whether it is on purpose or not. Letting others decide that for themselves, as you guys can tell, is not an option either.

    -wgticon

  • Timbo1984
    818 Posts
    Tue, Jun 12 2012 6:09 AM

    Yeah far too many things to take into consideration for a disconnection.

    Nice idea but impractical I guess.

  • ADYTHEGOLFPRO
    291 Posts
    Tue, Jun 12 2012 6:23 AM

    Okay, fair enough so, rather then attempting to assess whether players disconnections are deliberate or not, how about this idea...

    PLAYER REPUTATION 

    1. Players can give other players Star Ratings depending on how sportsmanlike and fair they consider them to be. I suggest a five star system - No Star = Unrated 1 Star = Bad, 2 Stars = Poor, 3 Stars = Average, 4 Stars = Good, 5 Stars = Excellent; 

    2. Only players with five or more ratings would be marked with an average rating - otherwise they would simply be marked with a default No Star (Unrated.)

    3. Players can then use the Reputation Option to decide to only play players with an average rating of 5, 4, 3, 2 or No Stars (Unrated.) 

    4. Players with an average rating of 1 Star (Bad) would be effectively disqualified from being automatically matched to match play seeks, etc., thereby greatly improving the experience and enjoyment of the majority of players on WGT.

     

  • andyson
    6,415 Posts
    Tue, Jun 12 2012 7:21 AM

    WGTicon:
    it was live 3-4 weeks and it didn't work.

    To be honest and perfectly frank, WGT's implementation back in December 2009 was poorly thought out and flawed.  (For example, you were in a multi-player game with two others and those two players quit on you.  You remain alone in the game so you quit to find another opponent.  Your reputation suffered because you left the game.)

    Many well thought out and simple implementations, like this one, have been proposed by the WGT Community but totally ignored by WGT

    .

    WGTicon:
    There is simply no way to see how someone quits; whether it is on purpose or not.

    Although I find this hard to believe, given the robustness of the protocols used and evidence to the contrary, let's assume the statement is true.

    It does NOT matter why someone quits.  If it was due to a poor ISP connection or the user's computer locked up, AND it happens infrequently then we should be able to accept a small hit to our MP reliability counter.  If it happens frequently, we have a problem that needs to be sorted and we shouldn't be signing up for MP games in the 1st place.

    However since December 2009 the biggest disconnect issue in multi-player games has now become game freezes caused by WGT.  "We're sorry, an error has been detected, pleas close your browser window and try again...."

    Making sure users reputations don't suffer due to WGT failures appears to me the biggest barrier.

  • mabarbie
    1 Posts
    Mon, Jul 23 2012 3:08 PM

    I have just played 2 or 3 games against players who have just let the clock run out on the 90 second timer.  There are 3 warnings and then they are disqualified.  WGT must do something to improve this as to many games are being spoilt by people not even having the grace to say something has come up and forfeiting or asking for the match to be drawn.

    Sometimes its a bit of a surprise to actually finish the games!!

  • Buggyyy
    1,963 Posts
    Mon, Jul 23 2012 7:01 PM

    ADYTHEGOLFPRO:
    Players with an average rating of 1 Star (Bad) would be effectively disqualified from being automatically matched to match play seeks, etc., thereby greatly improving the experience and enjoyment of the majority of players on WGT.

    You can't single anyone out because they quit. Those ratings can be falsely admitted. If you don't like Barack Obama for some of his choices, you most likely won't give him a good rating. If someone is a level 90 Pro, you won't give him a good rating. I wish I could fine players that quit MPC's so I can finally get some credits.

  • PhilA2
    441 Posts
    Mon, Jul 23 2012 9:40 PM

    You could have a percentage finished games!!! Whether its a disconnect or someone quits it would be reflected in this stat.

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