I havent noticed what you are saying about the rough. The shots I hit are pretty normal from one to the other if the rough % is the same. There can be some variation in distance which I accept seeing how the rough is a range % not on the number %. In real life, this is often the same, sometimes you catch the ball cleanly and sometimes a little more grass is on the club, but the yardages to me are in range with the rough % range.
I will agree with the par 4's. Sometimes only the wind will make a shot possible to hit the green. I dont particularly like that. The only defense is that these ridiculous 500 plus yard 4's in US Open courses do make it impossible for many real pro's to reach them. So in that aspect this game is reflecting real life (but hole 5, 9, 15 on BPB I can hit and hold them easily in real life)
credits well, gonna disagree with you on this. For a free game, it offers free play, and free tournaments to earn small credits. If they made it easier for you, that is not fair to the paying players like me and many others who have donated some funds for a better set of clubs and balls.
I will also agree with you on the short game stuff, if you review the help to the right side of the page it will help you a long way, but it will never play like real life would, its honestly just way to difficult to factor things in like "feel". No pro in real life hits the same shot from the same spot as any other pro would, more spin, less spin, dead spin, hands forward, hands back, ball forward in stance, ball back, bump and run, pitch, chip, chip with 9 iron, chip with SW, flop, wristy, bladed PW putt off the fringe. There are too many options for short game, that a computer model cannot master. Every TW game had the same flaw. On the brightside all the discrepencies you see are fairly regular hole to hole, you wont have 2 flat chips act completely different, just make sure to check your landing zone, as the topography of that spot can influence your shot more than anything else (similar to real life)