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fades or draws

Mon, Jul 2 2012 11:30 AM (20 replies)
  • mopav414
    3 Posts
    Fri, Jun 29 2012 10:02 PM

    ow can you hit a fade or draw?

  • piztaker
    5,743 Posts
    Fri, Jun 29 2012 10:17 PM

    You can't really, although by clicking late or early you can get some sideways movement at the cost of distance.

  • golfintherough
    9 Posts
    Fri, Jun 29 2012 10:31 PM

     

    You can aim well left or right of target and click waaay off center of the ding.

  • Pskip001
    191 Posts
    Fri, Jun 29 2012 10:55 PM

    I think there should be a hook/draw/fade/slice option on the selector. Especially on these "adjustable" clubs.

  • cpatterson22
    257 Posts
    Sat, Jun 30 2012 12:25 AM

    I don't know what draw/fade are but it's been brought up before, WGT knows that some people want it. I often do aim a bit right and misclick left a little if I have a wind going left, etc, helps for that kinda thing some...

  • alosso
    21,073 Posts
    Sat, Jun 30 2012 2:33 AM

    Draw and fade are curves to the left and right respectively without wind influence. In real golf and in some other computer golf games they can be used intentionally to get around doglegs or trees or the like but also occur unvoluntarily...

    This - thank God! - is not a feature in the WGT universe.

    Misclicks like those you describe still produce straight shots. They may be carried to the side by wind but that's not draw or fade IMO.

  • Pskip001
    191 Posts
    Sat, Jun 30 2012 3:08 PM

    "This - thank God! - is not a feature in the WGT universe."

     

    I'm surprised to see this from a Tour Master. IMHO, I still think it would be a great OPTION, especially for Pro+. When you have a 32mph. R/L wind on a right-hand dog leg, I would love to have a fade/slice option just to keep it on the fairway. When you (purposely) misclick  the dinger to "Shape" your shot, you lose yardage because you didn't get all of the club. 

  • alosso
    21,073 Posts
    Sat, Jun 30 2012 3:21 PM

    Of course it limits the options of the game but it also limits the stroke problems. I'm quite content to be sure of straight shots.

    Wind correction is well possible with these, and with slight mishits against the wind. Curve balls may be useful at some holes, BPB#2 and OLY#4 (among others) come into mind. But, as I said, I don't want to trade these problems against a lot more from unintentional hooks and slices.

  • Pskip001
    191 Posts
    Sat, Jun 30 2012 3:37 PM

    alosso:

    Of course it limits the options of the game but it also limits the stroke problems. I'm quite content to be sure of straight shots.

    Wind correction is well possible with these, and with slight mishits against the wind. Curve balls may be useful at some holes, BPB#2 and OLY#4 (among others) come into mind. But, as I said, I don't want to trade these problems against a lot more from unintentional hooks and slices.

    But if it were an OPTION, you'd at least have that choice, and as an option, you could NOT implement it if you wanted. Just like the swing selection, you have more shot-shaping choices. I feel it would make the game more realistic.

     

  • Pskip001
    191 Posts
    Sat, Jun 30 2012 3:37 PM

    alosso:

    Of course it limits the options of the game but it also limits the stroke problems. I'm quite content to be sure of straight shots.

    Wind correction is well possible with these, and with slight mishits against the wind. Curve balls may be useful at some holes, BPB#2 and OLY#4 (among others) come into mind. But, as I said, I don't want to trade these problems against a lot more from unintentional hooks and slices.

    But if it were an OPTION, you'd at least have that choice, and as an option, you could NOT implement it if you wanted. Just like the swing selection, you have more shot-shaping choices. I feel it would make the game more realistic.

     

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