I've played more on the uneven lies and I am even less impressed.
The ball simply does not react in this manner in real golf and as I mentioned before in WGT there is no real way to adjust for an uneven lie. In real golf we can move the ball up or back in your stance, you can choke up on the club do lots of things to compensate for an uneven lie.
I just played a shot at STA from 130 yards to the 13th green. In the fairway slight downhill and sidehill lie. Not much of one. Hit the club about 95% with full backspin, aiming a little right for the wind and lie. Ball went just under 95 yards and about 10 yards left. I have actually played at STA in real golf and the uneven lies exist on almost every shot, it just isn't as difficult to deal with as WGT has made it, first the ball funnels to a reality level area in the fairways, it doesn't stop on the side of a mound. The biggest issue to me seems to be with shots that are played slightly downhill, in real golf I have a number of ways to deal with that in WGT the ball goes 35% less.
It's like that every shot, way overdone and no way to compensate for it. I've been on here since 2009 and I can honestly say that if they implement this without improvements and more realistic shot making, I'm gone. It becomes all luck and no skill.