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THE 1, 2, 3 WHY ...

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Sun, Oct 21 2012 8:12 PM (2 replies)
  • Quijotazo
    648 Posts
    Sun, Oct 21 2012 12:32 PM

    This is exactly when the % should be revised more closely.  Today has been a bad day to keep good connectivity with the game.  In only this day I dropped from 100% to 90%, on three games on a row, playing with trust-able players and having perfect internet connection.

    I don't want another discussion of "You should do this or that" because I DID IT ALL and after about 1.5 months of perfect runs this happened in less then 2 hours trying.

    I took these images for your analysis (dear WGT) while I kept trying every other types of connectivity with your site which ran perfectly; while the game remained stuck I could surf through profiles and forums perfectly.

    I keep disliking the presentation of % when it does not represent one's true behavior on finishing games.

    Thank you for your respectful attention.

    W06o59RPQYJZsG3G6oNI.htp

  • WGTicon
    12,511 Posts
    Sun, Oct 21 2012 3:01 PM

    hi

    sounds like something in between. I hear ya on the point but you know, it's impossible to know how and why games are not completed.

    % does not refer to quitting or not, just to % of games completed.

    -wgticon

  • alanti
    10,564 Posts
    Sun, Oct 21 2012 8:12 PM

    Like yourself and probably everyone who plays MP games on WGT, we get stuck for some unknown reason. I personally don't pay much attention to the percentages now(unless someone is below 60%) as we all seem to suffer the cannot connect - attempt reload or to have no luck or frozen screens, especially when a player quits.

    For me it is a vague, and I stress vague indication of how many MP games the players complete. Personally I know you do not quit and have always enjoyed a good thrashing from you lol. Probably better than nothing but would be nice if this could be refined but I can't see that happening any time soon.

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