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Golf Bags?

rated by 0 users
Wed, Nov 14 2012 1:01 AM (31 replies)
  • Glossopade
    518 Posts
    Tue, Oct 23 2012 10:31 AM

    srellim234:

    Probably only a golf bag that sits on the course alongside the avatar. Different colors, patterns and logos available for a price.

    I'll go with that prediction. We will all be shamed into buying a Burberry one ( for a price, of course ). Instant money for our Leaders....... 'Kerching' !

  • Ducati916
    1,116 Posts
    Tue, Oct 23 2012 10:56 AM

    the fuzzy future becomes more clear now.

    Golf gloves that wear out and affect your ability to hold on to the club and hit "the ding"..200 credits each. A glove lasts 5 rounds.

    Tees in different heights and colors....taller tees for higher ball flight.--they break after 5 hits...100 credis for a bag of 50.

    Beer cart so you don't get dehydrated-performance goes down if you don't buy a drink every 4 holes...starting at 100 credits for Gator/Powerade---350 credits for a beer--(after 4, the meter goes faster making it harder to focus and control our shots)

    a variety of soft spikes so you can stay planted to the ground...worn out spikes cause your feet to slip and result in missed shots....300 credits---last for 10 rounds.

    wet towels to clean your clubs during the round..spin and control goes down if you don't...need a new towel every round.  100 credits.

    ball washers at each tee...spin and flight are increasingly affected if the ball is dirty. 25 credits per wash.

    divot repair tool...because a putt could hit one and go offline.  you have to repair your own divots by buying the tool. If you don't repair them, you are fined 100 credits at the start of your next round.  tool costs 150 credits.

    re-gripping of clubs to ensure "ding" hits...50 credits per club...needed every 50 rounds.

    modifying the loft and lie...150 credit per club

    pencils to keep score...10 credits per round.

    the list could go on and on.

    You're welcome for the ideas WGT..commission would be appreciated.

     

  • hpurey
    11,505 Posts
    Tue, Oct 23 2012 11:00 AM

    Ducati916:

    the fuzzy future becomes more clear now.

    Golf gloves that wear out and affect your ability to hold on to the club and hit "the ding"..200 credits each. A glove lasts 5 rounds.

    Tees in different heights and colors....taller tees for higher ball flight.--they break after 5 hits...100 credis for a bag of 50.

    Beer cart so you don't get dehydrated-performance goes down if you don't buy a drink every 4 holes...starting at 100 credits for Gator/Powerade---350 credits for a beer--(after 4, the meter goes faster making it harder to focus and control our shots)

    a variety of soft spikes so you can stay planted to the ground...worn out spikes cause your feet to slip and result in missed shots....300 credits---last for 10 rounds.

    wet towels to clean your clubs during the round..spin and control goes down if you don't...need a new towel every round.  100 credits.

    ball washers at each tee...spin and flight are increasingly affected if the ball is dirty. 25 credits per wash.

    divot repair tool...because a putt could hit one and go offline.  you have to repair your own divots by buying the tool. If you don't repair them, you are fined 100 credits at the start of your next round.  tool costs 150 credits.

    re-gripping of clubs to ensure "ding" hits...50 credits per club...needed every 50 rounds.

    modifying the loft and lie...150 credit per club

    pencils to keep score...10 credits per round.

    the list could go on and on.

    You're welcome for the ideas WGT..commission would be appreciated.

     

    Increased usage of your mastercard....

     

    Priceless

  • saltiresfan
    2,266 Posts
    Tue, Oct 23 2012 11:17 AM

    Ducati916:

    the fuzzy future becomes more clear now.

    Golf gloves that wear out and affect your ability to hold on to the club and hit "the ding"..200 credits each. A glove lasts 5 rounds.

    Tees in different heights and colors....taller tees for higher ball flight.--they break after 5 hits...100 credis for a bag of 50.

    Beer cart so you don't get dehydrated-performance goes down if you don't buy a drink every 4 holes...starting at 100 credits for Gator/Powerade---350 credits for a beer--(after 4, the meter goes faster making it harder to focus and control our shots)

    a variety of soft spikes so you can stay planted to the ground...worn out spikes cause your feet to slip and result in missed shots....300 credits---last for 10 rounds.

    wet towels to clean your clubs during the round..spin and control goes down if you don't...need a new towel every round.  100 credits.

    ball washers at each tee...spin and flight are increasingly affected if the ball is dirty. 25 credits per wash.

    divot repair tool...because a putt could hit one and go offline.  you have to repair your own divots by buying the tool. If you don't repair them, you are fined 100 credits at the start of your next round.  tool costs 150 credits.

    re-gripping of clubs to ensure "ding" hits...50 credits per club...needed every 50 rounds.

    modifying the loft and lie...150 credit per club

    pencils to keep score...10 credits per round.

    the list could go on and on.

    You're welcome for the ideas WGT..commission would be appreciated.

     

     

    Think you just got yourself a new job.

  • PUHOLINO
    1,189 Posts
    Tue, Oct 23 2012 11:46 AM

    andyson:

    The "New TruGolf Course" that had been on the list for six months and never appeared has been dumped in favor of "Golf Bags"??

    I clearly recollect a new TG course being promised by the end of the year in July or August. It certainly doesn't look we'll be getting it now.

  • PUHOLINO
    1,189 Posts
    Tue, Oct 23 2012 11:48 AM

    saltiresfan:
    Don't worry. Golf carts are next ;)

     

    Hopefully the use of carts will make our clicking more precise, since we'll be less tired from walking.

  • SHRUDE
    5,835 Posts
    Fri, Nov 2 2012 6:37 PM

    Holy cow the WGT revenue opportunities are endless!

    Well done Ducati! :)

  • hpurey
    11,505 Posts
    Wed, Nov 7 2012 8:20 AM

    PUHOLINO:

    saltiresfan:
    Don't worry. Golf carts are next ;)

     

    Hopefully the use of carts will make our clicking more precise, since we'll be less tired from walking.

    There has been a slight delay due to an employee test phase mishap. :-)

  • alcaucin
    9,041 Posts
    Wed, Nov 7 2012 1:18 PM

    saltiresfan:

    Ducati916:

    the fuzzy future becomes more clear now.

    Golf gloves that wear out and affect your ability to hold on to the club and hit "the ding"..200 credits each. A glove lasts 5 rounds.

    Tees in different heights and colors....taller tees for higher ball flight.--they break after 5 hits...100 credis for a bag of 50.

    Beer cart so you don't get dehydrated-performance goes down if you don't buy a drink every 4 holes...starting at 100 credits for Gator/Powerade---350 credits for a beer--(after 4, the meter goes faster making it harder to focus and control our shots)

    a variety of soft spikes so you can stay planted to the ground...worn out spikes cause your feet to slip and result in missed shots....300 credits---last for 10 rounds.

    wet towels to clean your clubs during the round..spin and control goes down if you don't...need a new towel every round.  100 credits.

    ball washers at each tee...spin and flight are increasingly affected if the ball is dirty. 25 credits per wash.

    divot repair tool...because a putt could hit one and go offline.  you have to repair your own divots by buying the tool. If you don't repair them, you are fined 100 credits at the start of your next round.  tool costs 150 credits.

    re-gripping of clubs to ensure "ding" hits...50 credits per club...needed every 50 rounds.

    modifying the loft and lie...150 credit per club

    pencils to keep score...10 credits per round.

    the list could go on and on.

    You're welcome for the ideas WGT..commission would be appreciated.

     

     

    Think you just got yourself a new job.

    lmao...don't give em ideas !!

  • Games4Ever71
    623 Posts
    Wed, Nov 14 2012 12:08 AM

    courteneyfish:

    I'm expecting to be disappointed. 

    That's the norm for this site.

    Ducati916:

    the fuzzy future becomes more clear now.

    Golf gloves that wear out and affect your ability to hold on to the club and hit "the ding"..200 credits each. A glove lasts 5 rounds.

    Tees in different heights and colors....taller tees for higher ball flight.--they break after 5 hits...100 credis for a bag of 50.

    Beer cart so you don't get dehydrated-performance goes down if you don't buy a drink every 4 holes...starting at 100 credits for Gator/Powerade---350 credits for a beer--(after 4, the meter goes faster making it harder to focus and control our shots)

    a variety of soft spikes so you can stay planted to the ground...worn out spikes cause your feet to slip and result in missed shots....300 credits---last for 10 rounds.

    wet towels to clean your clubs during the round..spin and control goes down if you don't...need a new towel every round.  100 credits.

    ball washers at each tee...spin and flight are increasingly affected if the ball is dirty. 25 credits per wash.

    divot repair tool...because a putt could hit one and go offline.  you have to repair your own divots by buying the tool. If you don't repair them, you are fined 100 credits at the start of your next round.  tool costs 150 credits.

    re-gripping of clubs to ensure "ding" hits...50 credits per club...needed every 50 rounds.

    modifying the loft and lie...150 credit per club

    pencils to keep score...10 credits per round.

    the list could go on and on.

    You're welcome for the ideas WGT..commission would be appreciated.

     

    Need to be rich for all the credits just for that. Earning credits takes forever now. So this would be wasted for me. Also, those max ball prices are outrageous, including equipment, and credits prices too.

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