Frankly, I'm shocked that you folks at WGT are playing around with streaming when you can't even keep simple game synch in order. Meter inconsistency, players' personal computers notwithstanding, is a direct result of the game server being unable to keep up with synchronizing game screens. Ironically, the person who's laggy connection may be causing this is the only one who won't be affected, as his machine is 'tail end charlie' in the chain. Faster connections are NOT causing him problems, but his connection is causing THEM problems.
Adding streaming to this mix is something like building a second story on a burning house. It's stupid and irresponsible. If you guys can't work out keeping multi-player in synch, why in the hell are you talking about streaming?