Gatorgolfer13: how does balance matter
It matters a lot in a putter. Balance affects the putting arc when you swing it. Better balanced putters swing smoother and the putt tends to hold the line better on longer putts. This game does a pretty good job of replicating that with that balance attribute.
Picture a putter made out of balsa wood. To swing a putter like that you would have to have a death grip on it and you'd be putting with your arms or the ball will knock it out of the putting arc. Now picture a well balanced putter where all you have to do is hold on and it swings in a smooth arc, almost by itself. That's the difference balance makes.
Gatorgolfer13: i just bought the L35 ghost spider and hate it (about 6-8 rounds so far).
For starters, 6-8 rounds is not nearly enough to know a putter. WGT changes green speeds on top of the different ones you see during a week. To see the whole range of what to expect you really need to commit to learning whatever putter you choose and play many rounds over a period of time.
IDK about the lower level Ghosts but the 97 Ghost was a ding putter. Trying to putt by missing just didn't work well at all. I use the avatar move way to putt that you see in the Putting Tips under FAQs so dinging was never an issue and that made that putter great for me.
BPB#2 is a big, flat green. Set up a stroke round for yourself and get to that green. The mulligan function will let you spend as much time as you want to figure your putter out. Use a scale or the movements-something easy for you to use. Try using the larger scales for some of the shorter putts. You'll find dinging much easier, just master the strength. I suspect within a ball or 2 you'd have it right. :-)