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Short shot wind

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Sun, Nov 23 2014 12:08 PM (12 replies)
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  • Chinajohn
    1,190 Posts
    Tue, Apr 1 2014 6:57 PM

    I've noticed both from playing and reading that the effect of wind on short shots is less than on full shots, (no Sherlock Holmes comments required). On chip and pitch shots I largely ignore the wind, but on longer shots, particularly the punch shots I've come to allow for 50% of the crosswind, and this seems to work well, (of course you have to allow for the roll of the green etc).

    I was playing the other day and had a brainfart, if I'm allowing for 50% of the lateral wind surely I should also do so for the head / tailwind element? I tried this last night on the bracket final (high winds) but TBH last night I couldn't hit the ding with a freaking bell, so results are inconclusive. Has anyone else noted this? Am I on to something or just having a 'senior moment'?

  • commonguymd
    303 Posts
    Tue, Apr 1 2014 7:26 PM

    I am just a hack legend but I play wind about 60% both and about 5-10% on putting when the winds are really whipping.  Since I can't ding worth crap and I am an aged hack legend most of the time any conclusion with me is 'inconclusive'.  Just throwing out my math for the sake of comparison to see what others do.

  • DaveStrock
    919 Posts
    Tue, Apr 1 2014 8:43 PM

    The 24 to 31mph winds on RSG bracket finals is insane and very hard to judge correctly but then again I hate anything over 12mph  :)

  • SHRUDE
    5,835 Posts
    Wed, Apr 2 2014 4:28 AM

    and I thought this thread was about Sambucca and flatulence.

  • ApexPC
    3,164 Posts
    Wed, Apr 2 2014 10:51 AM

    Assuming the wind is 90° to the line of the shot, at 100 yards from the hole wind is 1:1.

    At 100 yards - 10 mph of wind will move your shot 10 feet - 1.00 x 10 mph = 10 feet

    At 100 yards - 13 mph of wind will move your shot 13 feet - 1.00 x 13 mph = 13 feet

    At 100 yards - 6 mph of wind will move your shot 6 feet - 1.00 x 6 mph = 6 feet

    Inside 100 yards adjust as follows:

    If the shot is 93 yards use .93 x the wind speed. .93 x 10 mph = 9.3 feet

    72 yards - ,72 x 14 mph = .10.08 feet

    26 yards - .26 x 8 mph = 2.08 feet.

    Beyond 100 yards - say 174 yards - 1.74 x 10 mph = 17.4 feet

    234 yards - 2.34 x 19 mph = 44.46 feet

    127 yards - 1.27 x 12 mph = 15.24 feet

  • gr8flbob
    592 Posts
    Wed, Apr 2 2014 11:23 AM

    Chinajohn:
    Has anyone else noted this? [ "...particularly the punch shots I've come to allow for 50% of the crosswind, and this seems to work well,"]  Am I on to something or just having a 'senior moment'?

    That agrees with my observations, CJ. For punch shots, I make the same adjustment for head or tail winds as I do for for any cross-wind drift of ball flight, and the wind drift adjustment for punch is ~50%-60%, vs full shot allowance. I like to think of punch shots as 'wind tamers'.  Elevation adjust is easier with punch shots: use the classic 3 ft elev = 1 yd adj. for any punched club. Full-shot windage and elevation adjustments are trickier because the % adjustment varies over the club set - becoming smaller as you move to shorter clubs... due to the higher flight arc, maybe?

    The numbers for my equipment set (CG wedges, VF iron set, RZN distance balls)? In 10mph wind, at 50 yds I allow 2-3 yds wind-drift; at 84 yds, I expect 4 or 5 yds wind-drift. Once you get into the PW and longer irons the windage % adjustment decreases, because (I assume) of the lower trajectory flight your ball spends less air-time and more roll-out - sort of like a long-distance pitch. 

    As you observed, the downside is sometimes unpredictable roll out, particularly in stronger tail-winds and / or into terrain sloping down and away. With the CG wedges, small spin adjusts can control even those situations but, for irons, full shot and back spin (playing lawn darts) may be all that will allow you to stop close.

    Note; I estimate that 75% or more of my 66 ranked-round eagles from off the green have been punched approaches.

  • courteneyfish
    15,796 Posts
    Wed, Apr 2 2014 12:14 PM
    ApexPC:

    Assuming the wind is 90° to the line of the shot, at 100 yards from the hole wind is 1:1.

    At 100 yards - 10 mph of wind will move your shot 10 feet - 1.00 x 10 mph = 10 feet

    At 100 yards - 13 mph of wind will move your shot 13 feet - 1.00 x 13 mph = 13 feet

    At 100 yards - 6 mph of wind will move your shot 6 feet - 1.00 x 6 mph = 6 feet

    Inside 100 yards adjust as follows:

    If the shot is 93 yards use .93 x the wind speed. .93 x 10 mph = 9.3 feet

    72 yards - ,72 x 14 mph = .10.08 feet

    26 yards - .26 x 8 mph = 2.08 feet.

    Beyond 100 yards - say 174 yards - 1.74 x 10 mph = 17.4 feet

    234 yards - 2.34 x 19 mph = 44.46 feet

    127 yards - 1.27 x 12 mph = 15.24 feet

    You do all that on every shot? I just move it a guessed amount.
  • ApexPC
    3,164 Posts
    Wed, Apr 2 2014 3:51 PM

    I do the math in my head. It's almost sub-conscious - Easy. Peezy.

    But, only on approach shots.

    Of course if the wind is on a diagonal you have to use a factor to allow for the angle.

     

     

  • gerryniswonger
    1,890 Posts
    Sat, Nov 22 2014 1:43 PM

    "allow for 50% of the crosswind"  ?????  50% of what?  What are you using for your baseline?

  • gerryniswonger
    1,890 Posts
    Sat, Nov 22 2014 1:49 PM

    ApexPC:

    Assuming the wind is 90° to the line of the shot, at 100 yards from the hole wind is 1:1.

    At 100 yards - 10 mph of wind will move your shot 10 feet - 1.00 x 10 mph = 10 feet

    At 100 yards - 13 mph of wind will move your shot 13 feet - 1.00 x 13 mph = 13 feet

    At 100 yards - 6 mph of wind will move your shot 6 feet - 1.00 x 6 mph = 6 feet

     

    How do you determine where 10 feet left or right of the hole is?  Do you use a handmade ruler of some sort?

     

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