Ok, I'm not saying let's turn it into World of Warcraft! Settle down golfers!!!
No seriously I appreciate the fact WGT seems to want to make the game more realistic then other golf games we've seen, BUT aren't there alot of different types of golfers out there???
Hackers, duffers, Long-Hitters, Finesse Players, Pros, those who think they're Pros....
I would like to see the Tier system include a very rudimentary customization system.
It appears that there is no real benefits of getting better tiers. The distance issue I discussed in another post seems to be an issue for instance. I DO LIKE the fact you CAN'T hit the ball 300 yds after getting to Amateur or Pro level, but when you are at Amateur level you still have to hit off the Pro tees in tournaments which is a big disadvantage. Maybe a small increase in power with each Tier would help, like maybe only 2-3% difference is all I mean.
But back to the topic of Customization, it would be very fun to have a LITTLE bit of freedom to, oh let's say, make my character a LONG-HITTER at the cost of accuracy, or conversely, make my character MORE ACCURATE at the cost of a little distance.
I feel these MINOR differences in players would make more of a well rounded SOCIAL experience for players. Let me know what you guys think, but other then that I think you're on to something great here and I'm very impressed so far. Thanks.