1. Agree 100%, add in there the option to change the ball position in your stance (forward, back, etc) as I have stated before
2. Agree here also, the admins have said that they are going to review the parameters of moving through the tiers, don't know what ever happened to this, WGT? There are still many who do not believe they should be as high as they are, as we've seen from numerous posts. Keep in mind, if you want to be competitive though, you'll probably have to settle for lower prizes, oh and not to mention the increased ability to 'sandbag' for those lesser prizes. =(
3. IDK here... seems like a 'rich get richer, poor stay poor' kind of mentality... do you really want the likes of the Masters here to have that much of an advantage over someone who doesn't have the time to 'build' their character? And how far is too far? 450 yard drives like TW games?
4. I think we all agree with the lack of spin you can put on the ball, goes up there with shot shaping and ball position.... I've always said, give me the rope and let me hang myself... that's where the 'realism' will come from, we need more ways to make wrong decisions, right now the accuracy is just too easy. Oh and what about affect that lie angle has on a shot? (I know, I've said it before but may as well get it all out there)
5. Okay sure, not a lefty myself, but ya they should have it. Is it a priority, no. It ranks down there with beer cart girls and crowds in the background (see other posts)
6. Been mentioned ad nauseam here in the forums, but I think it may be quite a bit more work than everyone expects. Based on the perspectives of the pictures (remember this game is not CGI) there may be a lot of difficulties moving the pins far from where they are right now. They would probably have to go out and take a whole lot more pictures of each green...(not to mention the re-programming part to add the multiple possible locations) I don't know, I'm just speculating, but I don't think it's as easy as everyone may think it is.
7. Again, along with #6 I think it's probably a lot more work that what some people may think. There are literally hundreds of thousands of pictures that they take of a course, they all need to be overlaid on their virtual terrain, test, change, test again.... and so on. It's much easier to do it for a set of 9 hole skill challenges where there are a ton less possible outcomes of a shot. I'm sure more courses are in the works, we just need to be a bit more patient.
8. Nice ideas, have been suggested before along with match play, best ball, skins and scramble options in multiplayer.
9. This is a recent discussion, and I'm all for having a configurable shot clock when your setting up a game. As for playing the full 18 holes, again, a little patience, I'm sure it is on the way.
10. Agree 100%
11. While we're at it, put a practice facility on the list, you know, driving range, putting green etc. etc.
*edit* Oh and why can't 'Beta' mean testing the revenue stream that this game will produce, and gauging the interest in their 'micro-transaction' model? I'm sure future investors and sponsors are very interested in seeing these test results. I think it's called a feasibility study. (Please don't interpret this as a smart-a$$ remark)
Lee