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Heavy Winds in Stroke Play tourneys

Tue, Feb 8 2011 12:44 PM (10 replies)
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  • lvietri
    3,326 Posts
    Mon, Feb 7 2011 7:59 AM

    To whoever sets up the weekly / monthly stroke play tournaments.    It seems like forever but every weekly / monthly tournament has Heavy Winds .....   Even when El Nino was lurking there was a day or 2 with moderate winds .... how about mixing it up once in a while.

  • ryan4spurs
    828 Posts
    Mon, Feb 7 2011 9:49 AM

    I completely agree and i'm pretty sure many others will agree too.

  • WGTicon
    12,511 Posts
    Mon, Feb 7 2011 10:48 AM

    lvietri:

    To whoever sets up the weekly / monthly stroke play tournaments.    It seems like forever but every weekly / monthly tournament has Heavy Winds .....   Even when El Nino was lurking there was a day or 2 with moderate winds .... how about mixing it up once in a while.

    Hi Mr Lou,

    I just checked with the person and he says it's not always heavy. You just won't see 1-5 mph winds unless you are in the lower tiers.

    -wgticon

  • lvietri
    3,326 Posts
    Mon, Feb 7 2011 2:54 PM

    Well .. then for Legends it's always heavy ... isn't it :)

  • PRIESTESS
    10,721 Posts
    Mon, Feb 7 2011 6:39 PM

    I agree with Lou.It does get tedious after a while especialy when a 18 mph wind behaves like a 6 or7 and vice versa.Why cant the monthly legend ones be Red Tees Low wind  and just let everyone slam the hell out of that course,At least when you lose you still have had Fun,

  • thebigeasy707
    5,885 Posts
    Mon, Feb 7 2011 7:31 PM

    PRIESTESS:

     especialy when a 18 mph wind behaves like a 6 or7 and vice versa

    yupps....they really need to sort this stuff out.

    i'm gonna end up walking away from playing this game to be honest because the more the inconsistences rear their heads, the less enjoyable the game becomes.

    it will be wgt's loss because I've spent a ton of $$$'s since i started playing regular from november.

     

     

    tbe

  • MioKontic
    4,654 Posts
    Tue, Feb 8 2011 5:01 AM

    I got to thinking about this last night whilst I was writing a PM (to WGT, but that's beside the point).

    Now I know this is only a virtual game and not real golf, but we all agree it is very realistic.  So, on a real golf course do you know that the wind is 18mph?  No!  And for the 30 seconds or so that you are preparing to take the shot and then execute it, is it always 18mph?  No!  And is it always blowing in the same direction for that 30 seconds?  No!  So why are we expecting it here?  I play real golf and I'm not too shabby at it.  Countless times I have hit what I thought was an absolutely perfect shot only to find I've come up 10 yards short, gone 15 yards through the back, the ball has checked up when I expected it to run, or run when I thought it would stop dead.  I've played it to the left side of the green expecting the wind to take it back, but it's stayed there.This is all part of real golf and why golfers continue playing.  You will rarely if ever play the same shot twice or have exactly the same conditions or playing surfaces.  Oh, and by the way, we've all hit many, many more perfect shots on WGT than one would ever do in a lifetime of real golf. You ask any pro how many perfect shots they hit in 1 round!  You could most likely count them on the fingers of one hand... if a hand is even needed!

    As I've read in another post elsewhere in the forum, if you want to shoot 25 under par go play TW or another golf game.  WGT is pretty realistic, but let's make it more so.  Yesterday on 2 or 3 different occasions I played a shot to allow for wind.  The ball never moved.  Yes, I wasn't happy that the information wasn't correct or that there may be an error somewhere in the programming, AND it stopped me getting into 1st place in a CC tourney, but that happens in real golf, so I cursed, accepted it and carried on.  What I would say, though, is that WGT possibly allow us to find our ball occasionally (using the flip of a coin for example - I know that's not realistic, but you can't go looking in the rough in a virtual game!) but then incur a penalty, e.g. really deep rough (70-80%), unplayable lie for stroke and distance penalty, etc.

    You want to know the game I've most enjoyed here... the USGA at Oakmont.  Unbelieveably difficult, off long tees (I'm only at Master tier), lightening fast greens etc, etc, but it is sooooooo realistic.  Birdie'ing every hole is not realistic!

  • YancyCan
    3,027 Posts
    Tue, Feb 8 2011 10:03 AM

     

    Last round I done played there was indeed some heavy winds. However they were not of the WGT experienceables. Nuff said.

    Sincerely, Yancy - The Common Man Country Club


    Yancy's WGT YouTube Tootorial & Golfin Tips Vidyas Channel:

    http://www.youtube.com/user/yancycan

  • MioKontic
    4,654 Posts
    Tue, Feb 8 2011 11:24 AM

    YancyCan:
    Last round I done played there was indeed some heavy winds. However they were not of the WGT experienceables. Nuff said.

    You been eating SM's beans???

  • MioKontic
    4,654 Posts
    Tue, Feb 8 2011 11:25 AM

    PRIESTESS:

    I agree with Lou.It does get tedious after a while especialy when a 18 mph wind behaves like a 6 or7 and vice versa.Why cant the monthly legend ones be Red Tees Low wind  and just let everyone slam the hell out of that course,At least when you lose you still have had Fun,

    With those new legend Callaway balls Priestess, I'm expecting 18 HIO's no less!

     

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