pdb1:
TyMacni:
What is the reason/reasons for a limit of 10 Custom Courses per Club?
I think mostly for the reason above . This system could not handle the clusterfck of data from hundreds of thousands of new courses that would be sure to happen if there were not limits .
Another reason why they will not count . Even the ones in the normal par range .
It is already hard enough to keep the glitches down with the current well made selection from the hosts themselves .
To have to program say 10 more custom courses from a mere 20,000 CC's . 40,000 more ( conservative number ) courses in the program . Just sounds like a nightmare and a disaster waiting to happen .
Hello pdb1.
Yes. When considering possible reasons for the 10 Course limit, Data Storage was my first thought. It quickly became so prominent, other reasons kind'a faded. If this is the reason, I can understand it. My Reason for wanting to lift the limit -These are given to Clubs as Clash Rewards. But, when you reach the limit, to add another you must either "give-back"/delete a Course or let them accumulate getting no benefit from them. Reminds me of Rewards Credit Cards Black-Out conditions LOL. I don't have to like the result. I would still like to lift the limit. But I would understand why, at this point in time, it can not be accommodated. (NEVER say never!)
As WGT would be the source of the correct reason, I submitted my original Post containing question only to eliminate the need to address and explain away non-issues.
I still wish to receive the answer from WGT.
OR, Perhaps you could morf into your Saurman persona and find the answer through your Palantir