Forums

Help › Forums

Smooth Meter 2017 -- GUIDE

Mon, May 8 2017 6:43 PM (20 replies)
  • Yiannis1970
    3,334 Posts
    Mon, May 8 2017 5:14 AM

    AgentBrown123:

    Yiannis1970:

    From my experience, choppy meter has to do with pc's overall temperature and less with hardware implication (i have been playing without problems on a C2Duo 2.4GHz). Of course, browser is equally important. When my laptop raises temp, everything becomes choppy. These things rarely happen on a desktop with a decent cooling system.

    Not to burst your bubble but temperatures mean absolutely nothing if they are within it's intended operational temps. If over your pc shuts down and over time can degrade performance and kill a cpu.

    What can actually happen with laptops is they throttle speed of cpu and graphics in order to stay within temps

     

    Wasn't talking about 80 degrees whereas the temp is too high and pc needs to be shut down. I was talking lower in the red zone. These things i have tested over and over again always with the same results. Same thing goes on video level when for instance you are watching a movie. You will have many many dropped frames.

     

    On the other hand, cpu for this game means absolutely nothing because it's a game that requires medium level hardware. I have played this game on i7, i3 or C2Duo...the results as it concerns meter smoothness were similar.

     

  • Tigerpaw509
    1,285 Posts
    Mon, May 8 2017 6:19 AM

    Razer Mamba tournament mouse is what I use.I can change mouse setting and make the meter choppy as hell or make it run on to the very edge of the meter.

    I guess I am lucky because my meter is smooth as silk.Having a good machine is also very important.I know a few personal friends I tried to get hooked here but they had cheap azz $299 machines and the game just doesnt run.

    So if you have a good machine spend a little money on a good mouse.

  • borntobesting
    9,751 Posts
    Mon, May 8 2017 9:13 AM

    Tigerpaw509:

    Razer Mamba tournament mouse is what I use.I can change mouse setting and make the meter choppy as hell or make it run on to the very edge of the meter.

    I guess I am lucky because my meter is smooth as silk.Having a good machine is also very important.I know a few personal friends I tried to get hooked here but they had cheap azz $299 machines and the game just doesnt run.

    So if you have a good machine spend a little money on a good mouse.

    Price of the machine has nothing to do with how well a cumputer runs this game. My cheap $ 249 Acer PC runs the game to near perfection. The problem with most of the cheap computers is the amount of ram. Most only have 2 gig. My Acer came with 4 gig and that makes a huge difference in performance. 

  • DocFox54
    302 Posts
    Mon, May 8 2017 9:26 AM

    EXCELLENT POST!  Thank you, AgentBrown!

    If I might add a couple of things:

     

    • Check places like Amazon if you need to upgrade your mouse.  I found a 1600 dpi, 500 Hz polling rate, wired mouse for around $15 including shipping.  I can't adjust the rate or dpi, but then again I don't need to.

     

    • Even though my system is almost exactly like you've recommended, I have found that a "Turbo Boost" program, like is found in IOBit's Advanced SystemCare, helps if a lot of other family members are on line with me.  The Turbo Boost shuts down unnecessary apps & Window services to free up ram and cut down on CPU fluctuations.  (this REALLY helped when my system was sub par)

     

    • Because I'm old LOL, I find that a bigger sized monitor helps me hit the ding more often.  I'm currently using a 27" display at 1440p @ 165 Hz.  This made a HUGE (but expensive) difference.

     

  • Yiannis1970
    3,334 Posts
    Mon, May 8 2017 11:48 AM

    borntobesting:

    Price of the machine has nothing to do with how well a cumputer runs this game. My cheap $ 249 Acer PC runs the game to near perfection. The problem with most of the cheap computers is the amount of ram. Most only have 2 gig. My Acer came with 4 gig and that makes a huge difference in performance. 

     

    Very true!

     

  • skccvb
    799 Posts
    Mon, May 8 2017 1:15 PM

    I am having a hard time with the idea that mouse polling rates can be a "game changer" as it were.  Ok, so @ 500mhz, your mouse will "refresh" its connection to your computer every 2 milliseconds as opposed to every 8 milliseconds. Faster, yes- but probably far more meaningful for mouse "movement" (as in shooting games) than mouse "clicking" (as in trying to ding the meter). Higher polling rates also increase CPU usage. If you go to a mouse polling rate test site such as: 

    http://zowie.benq.com/en/support/mouse-rate-checker.html

    you will notice almost no reading when you click- but a full reading when you "move" the mouse.

    Also, the total "latency" of any gaming experience (ie total "reaction time") is a combination of mouse, monitor, and human response time, plus internet connection latency (ping). So even at 144hz monitor, 500 ms mouse polling, say 12 ms internet latency (really good), you get:

    2ms + 7 ms+ 250 ms+ 12 ms= 271 milliseconds delay between when your brain says "click", and the instant your meter stops on its way. That is a quarter of a second.

    If you are good at "dinging" (or off ding at will) then you have good muscle memory with the ability to "time" the delay from approaching your desired "stop point" to click approx. a 1/4 second "early". I have my doubts a faster polling or refresh rate is a significant factor in making you "better", however a smoother meter from whatever changes (and there are MANY possible changes) is always helpful. 

  • skccvb
    799 Posts
    Mon, May 8 2017 2:14 PM

    PS Test your "human reaction time" here:

    http://www.humanbenchmark.com/tests/reactiontime

  • AgentBrown123
    907 Posts
    Mon, May 8 2017 4:50 PM

    skccvb:

    I am having a hard time with the idea that mouse polling rates can be a "game changer" as it were.  Ok, so @ 500mhz, your mouse will "refresh" its connection to your computer every 2 milliseconds as opposed to every 8 milliseconds. Faster, yes- but probably far more meaningful for mouse "movement" (as in shooting games) than mouse "clicking" (as in trying to ding the meter). Higher polling rates also increase CPU usage. If you go to a mouse polling rate test site such as: 

    http://zowie.benq.com/en/support/mouse-rate-checker.html

    you will notice almost no reading when you click- but a full reading when you "move" the mouse.

    Also, the total "latency" of any gaming experience (ie total "reaction time") is a combination of mouse, monitor, and human response time, plus internet connection latency (ping). So even at 144hz monitor, 500 ms mouse polling, say 12 ms internet latency (really good), you get:

    2ms + 7 ms+ 250 ms+ 12 ms= 271 milliseconds delay between when your brain says "click", and the instant your meter stops on its way. That is a quarter of a second.

    If you are good at "dinging" (or off ding at will) then you have good muscle memory with the ability to "time" the delay from approaching your desired "stop point" to click approx. a 1/4 second "early". I have my doubts a faster polling or refresh rate is a significant factor in making you "better", however a smoother meter from whatever changes (and there are MANY possible changes) is always helpful. 

    I tend to agree, on paper it doesn't seem like it would. But for some reason in real world terms in a flash game. It makes a massive difference. Some cheap mice work, but some are terrible and it's directly related to the polling rate in this flash based game.

    In other games, I don't notice a difference. I know my opinion is very unscientific unlike yours. You make perfect sense sk, but personally I have found what I said to be very true.

     

     

  • DocFox54
    302 Posts
    Mon, May 8 2017 5:34 PM

    skccvb:

    I am having a hard time with the idea that mouse polling rates can be a "game changer" as it were.  Ok, so @ 500mhz, your mouse will "refresh" its connection to your computer every 2 milliseconds as opposed to every 8 milliseconds. Faster, yes- but probably far more meaningful for mouse "movement" (as in shooting games) than mouse "clicking" (as in trying to ding the meter). Higher polling rates also increase CPU usage. If you go to a mouse polling rate test site such as: 

    http://zowie.benq.com/en/support/mouse-rate-checker.html

    you will notice almost no reading when you click- but a full reading when you "move" the mouse.

    Also, the total "latency" of any gaming experience (ie total "reaction time") is a combination of mouse, monitor, and human response time, plus internet connection latency (ping). So even at 144hz monitor, 500 ms mouse polling, say 12 ms internet latency (really good), you get:

    2ms + 7 ms+ 250 ms+ 12 ms= 271 milliseconds delay between when your brain says "click", and the instant your meter stops on its way. That is a quarter of a second.

    If you are good at "dinging" (or off ding at will) then you have good muscle memory with the ability to "time" the delay from approaching your desired "stop point" to click approx. a 1/4 second "early". I have my doubts a faster polling or refresh rate is a significant factor in making you "better", however a smoother meter from whatever changes (and there are MANY possible changes) is always helpful. 

     

    I wouldn't suggest that anyone click on that link unless you want to restart WGT.  

    It ate my mouse cursor and has no other way out of it except through Task Manager.

RSS