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Does the timer depend on the Host?

rated by 0 users
Mon, Oct 30 2017 2:11 AM (2 replies)
  • Sm0knGun
    39 Posts
    Fri, Oct 27 2017 6:43 PM
    I am going to begin with a premises. I believe that WGT passes off the computing payload of a game to the hosting client. If we got 4 friends playing a game, we never choose the one with the crappy connection, and that is for a reason. The games are just more stable on a faster internet connection. I think that WGT hosts the games. Again, I might be wrong, in that case ignore this post.
  • alosso
    21,070 Posts
    Sat, Oct 28 2017 5:44 AM
    Sm0knGun:
    I believe that WGT passes off the computing payload of a game to the hosting client.
    Never heard of that but it's an interesting idea.

    Any knowledge about it anyone?

  • Chipmonk874
    1 Posts
    Mon, Oct 30 2017 2:11 AM
    I am going to begin with a premises lmao, you should learn how to spell properely
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