I kinda see this from both sides. Sure, the scores are insane, no doubt about that. But, as been mentioned over the years, the best players will still be 6 or 7 shots ahead of the rest of us mortals. I'm ignoring the Otto Dingers of the game when I say this by the way.
So, making the gear worse isn't the answer, unless they make every club Ezy-Slice in which case we'll all fook off.
Yes, more pins would help but the very best here play many, many rounds and will soon learn them all. We'll be back to where we are now very quickly. I do agree that it's mad that several courses only have 1 pin position though.
Something I've suggested many times and I really believe would help control the scores a bit is to make a full power shot more difficult to play than one with less power. Anyone who's ever played golf in real life knows that when you try to whack the dimples off a ball you have a far greater chance of playing an inaccurate shot. Why not make it the same here?
Keep all the clubs and balls as they are, keep the meter as it is. But, at 80% power have it turn orange and the club loses a percentage of it's forgiveness. At 90% power and above it could turn red and forgiveness is further reduced. You could even make the meter run down faster at higher power. This would simulate swinging the club faster in order to hit the ball harder.
This way you have to decide whether you want to rip it and risk missing the ding or play a bit safer but sacrifice distance on that club. I guess it sort of falls down with irons because you could just take a longer one but then you have a lower flight and less control of roll out.
The game needs more risk/reward to make it entertaining again, at the moment there's very little risk involved.