Olympic is a pretty tough course. But a player should be able to score fairly well on Bethpage. I think it's one of the easier courses. But that just might be me.
In any case, here's a copy and paste from my CC's forum (it's by EasyEdward) regarding tier progression.
What average do you need to Tier up, how many rounds do you need, and what is the effect of winning a Ready-Go or Match Play on your Average?
- When Hack average is equal or less than 100.00 you move to Amateur
- When Amateur average is equal or less than 80.00 you move to Pro
- When Pro average is equal or less than 72.00 you move to Tour Pro
- When Tour Pro average is equal or less than 67.00 you move to Master
- When Master average is equal or less than 63.00 you move to Tour Master
- When Tour Master average is equal or less than 61.00 you move to Legend
- When Legend average is equal or less than 60.00 you move to Tour Legend
- When Tour Legend average is equal to or less than 59.00 you move to Champion.
- Tour Champion is by invitation only from WGT (we think).
BUT
Unless you win Ready Go Tourneys you need a certain minimum number of rounds played before you can move up to a higher Tier. This is commonly known as “saturation.” Rounds played on a Par 3 course, Par 5 course or any custom course do not count toward "saturation." Once saturation is reached WGT calculates your average based on the best rounds you have played in your current Tier. Both the minimum to get to saturation and how many rounds your average is based on is:
- 5 ranked rounds as Hack before reaching Amateur
- 10 ranked rounds as Amateur before reaching Pro
- 20 ranked rounds as Pro before reaching Tour Pro
- 25 ranked rounds as Tour Pro before reaching Master
- 40 ranked rounds as Master before reaching Tour Master
- 50 ranked rounds as Tour Master before reaching Legend
- 500 ranked rounds as Legend before reaching Tour Legend
- 200 rounds as Tour Legend before reaching Champion
- 200 rounds as Champion to reach saturation. However, as Tour Champion is by invitation only, saturation in this case only applies to WGT’s computation of your average
HOWEVER
If you win a Ready-Go or a Match Play against a higher tiered player your average will drop. Typically the drop is between 1 and 2 strokes. The exact formula WGT uses is unknown but it appears that 40 to 50 strokes are deducted from the total number of strokes you have played in your current Tier as a “bonus” for your win.
This bonus no longer applies once you reach Legend Tier and do not carry over once you move up a Tier.
These bonus strokes fade over time. Specifically, based on observation it appears that upon saturation two bonus strokes are lost every time you score lower than your highest score WGT still has recorded as your best for your current Tier.