see if I can help #doc
I wouldn't label explaining coins as the means
to obtaining superpasses as circular logic or reasoning, which I believe Lucky
was trying to do.
Coins are the form of currency WGT uses to induce play on the
mobile platform, they are only worthless to those who do not use them and it is
correct they have no value in desktop PC play.
That said, if you participate in TW or
the coin games, you either earn the coins or buy them, so WGT does assess a
monetary value on them whether they are actually being purchased or not. As far
as I know, there is no where on WGT you can "purchase" superpasses. The TW's offer clubs an opportunity to win a superpass. Superpasses if used strategically do have a lot more value in Clashes, especially when a high score point multiplier is earned.
Another aspect of coins
that many ignore... is coins can save lower level / tier players credits, which even
desktop players assess a value to. To do so, on the mobile platform you can
"rent coin club sets" that allow you to delay or hold off on purchasing
clubs with credits until you reach higher levels and unlock the better clubs. If you do that, it saves you spending credits on clubs that will often quickly
be replaced due to level and tier progression. Now, this option generally only last for so long because once you start upgrading to the higher level gear the coin rentals do begin to become far less relevant.
I am certain, I am not alone in doing this as others have shared a similar approach to save credits. Is that truly worthless use of coins? It saved me credits, and WGT assesses a monetary value to both credits and coins.
It also gave me more time to build up a credit bankroll by watching the 2 credit videos to purchase the clubs I had been researching and asking advice about.
Love them,
hate them, or indifferent to them... coins do have a place and serve a role in
the way WGT is marketing the game to encourage play and "action"
between players.
I am not saying they have the same value to all players, but they can and do serve a purpose with the game.
Now, going back to the original concern, I believe...
A bulk of the frustration around coins is geared towards
players who appear to be exploiting some aspect of the coin games in TW's which
I believe is what the OP had attempted to identify or report. Hence the title/label "get rid of Monaco."
I am not saying the person is right, or trying to define the actions of those individuals as "cheating." but, they are exploiting a loop hole in the game that allows them to gain an advantage and avoid buying coins even after they go broke.
Whether the
concern is valid, or one facet of how the issue or problem could be addressed or resolved, it is hard to say for certain. But, I can wrap my mind around the frustration
expressed. You can even see in the explanations given, how and why some players are able to exploit using Monaco room.
For example, I believe one person commented by "earning" a TW coin bonus they have often already secured a new coin bankroll if they "risk everything in Monaco". So, technically, they are not risking everything when they go ALL IN.
It would be like a poker player sitting in front of a stack of cash and pulling a few stacks off the table and then saying ALL IN, knowing he will still have money left to get back in the game even if he loses.
So, these players are NOT risking everything unless WGT also removes their TW bonus or stops issuing a TW coin bonus and make it simply about the superpass.
Sorry for the length, I tried to cover several different facets of questions /concerns being raised.