Through boredom, I decided to have a browse of the forum... and eventually came upon this thread as it was near the top of And Everything Else. I've heard of Blender, probably around 7 years ago, and may have even watched a very complicated video of how to use it... and that was the end of that!
The reason I had looked at it was as an alternative to another similar application called Sketchup. Back in 2013 I found a 3D Virtual World game called Kaneva. It was this game, and to be more exact the time I spent on it, that led to me pretty much giving up WGT for a few years. After a little while on Kaneva I began building things in-game. Kaneva had building materials that they designed, and also user-designed materials and objects. Most users used Sketchup to make those materials or objects. Eventually I tried my hand at Sketchup too, and although I wasn't great at it I did make a few items. It was only after I had used Sketchup a few times that I started looking at what other 3D modelling applications were available, and one of those was Blender. But I found Blender just too complicated, and at the time I couldn't find a decent video tutorial for it. Sketchup had it's own video tutorials on their website, made by their own people, and it was certainly a far easier learning curve.
I think CoffeeCup was another 3D modelling application I found, can't remember if I tried using it or not, although I do know i had downloaded it.
Kaneva unfortunately closed down in late 2016, hence why I started playing WGT again, although still not as much as I used to because I had found yet another interest, Mached Betting - betting but with guaranteed profits. I think it was a couple of years later when my attention turned back to WGT, after I'd lost most of my bookies accounts.