October 2013
WGT Pizza
Let's get this discussion started :)
Yes, all equipment is programmed the same across the board, for all players (think of the pro shop). I'm not going to say it's impossible to manipulate the way equipment works for an individual, because frankly, I do not have a computer science degree. I will say that WGT does not have the capability to do this. Also, ethically speaking, there is no way WGT would ever explore this option, under any circumstances.
Stay classy,
-WGTpizza
And Icon
To answer the question: NO
Many reasons but main being: who decides who gets more forgiveness or faster meter or? This hasn't even crossed my mind since no one will ever agree on this topic.
-wgticon
Mostly Pizza from there:
Automatically adapting a virtual equipment model associated with the virtual equipment to reflect the determined user skill level.
This means that the gear can be altered to suit my game, yes?
Actually, no. It means that we are able to make changes to existing properties of items. That's it. There is zero implication that this patent means we have the capability to sell the same item that offers X to two players, and then go in and change the properties for only one of those players, making one item give X and one give Y.
Stay classy,
-WGTpizza
TWOMINUSONE:
According to U.S. Patent 7806777 WGT DOES have the capability.
You claimed that this patent gives WGT the capability of manipulating individual players' game/equipment. I am being firm on this subject because for too long WGT has been accused of shady, hidden dealings where we manipulate an individual's shot, game or equipment, leaving them at a disadvantage and the rest of the community at an advantage. This is just simply not true.
I apologize if my stern nature on this subject seems a little harsh, but I take this seriously and there is no room for misunderstanding when this subject is considered.
I would love to see you continue to contribute to the community, TWOMINUSONE, I just had to draw the line here. I hope you understand my position.
P.S - I am certain that you are not the only one with this opinion. Take comfort in knowing you are not alone :)
Stay classy,
-WGTpizza
Yes it says in the T & C's that WGT can alter equipment at times, but this could probably mean to adjust something when it comes out i.e a new wedge might be released but they are unhappy with how the spin reacts, so further down the line they might adjust it to give it a bit more spin or less like a 60 yard wedge might spin back 15 yards, after feedback they adjust it so it only spins back 10 yards, but no way would they alter any ones equipment individually, its all or nothing.
Well said, CIB. This accurately describes something that WGT puts in to practice very often - we must change and evolve the equipment as imbalances or even bugs are discovered. When these changes are made, it is universal.
Stay classy,
-WGTpizza
With that being said... would it not be possible for a player to manipulate his/her own equipment
Hey GlassMan27, good find. Even I was unclear about the "legalese" of this subject, so I spoke with some head honchos over here at WGT and It's interesting to learn that almost the exact same subject was discussed about 3 years ago in a thread.
This is boiling down to company ethics, and whether or not our player base believes our stance or not. Our stance is this: WGT guarantees that the performance of one player's items never changes based on performance, or any other manipulation by the player or the company. The only time equipment changes is when the change is made unilaterally, for balancing or bug-correcting purposes.
This is a hard-hitting question, and I appreciate you bringing it up in a classy demeanor, GlassMan27. I would be glad to answer any questions on this subject, but forgive me if the answer remains the same: WGT has not, does not and will not manipulate individual players' equipment, nor will we enable players to manipulate their individual equipment performance.
Stay classy,
-WGTpizza
WGTpizza
GlassMan27:
For the record, I would have quit playing here a long time ago if I ever truly believed I was not provided with a level playing field on which to compete
I'm glad to hear you believe in WGT, and the fact that we give all of our players a level playing field.
GlassMan27:
So, based on your comments throughout this thread... am I correct in assuming that in no way, shape, or form VEM being utilized on this site?
No, VEM is a crucial system within WGT. I can understand the confusion surrounding this subject, so I sat down with the CEO (and owner of the patent) and he helped me decipher the legalese so that I may share it with you.
Essentially, the patent is for legal protection. It does give us the right to change the properties of clubs and balls, which we do often, but mainly it is for protecting the legal side of WGT. Whenever we exercise our right to change clubs and/or balls given to us by this patent, we do so unilaterally, and we tell the community about it. The only reasons we would do this is for balancing or bug correcting purposes.
Now, back to the question that keeps coming up "Does WGT have the capability to manipulate individual player's equipment?" The answer is yes, we have the capability to do nearly anything to anyone, any course, any time, anywhere. The next question you should ask is "Does the video game I play operate in such an underhanded way that they would practice this capability?"
The reason I say "the video game I play" and not "WGT" is because I want to make the point that similar companies has similar capabilities to manipulate the environment they produce. Think of any other similar online game you have played. Did you trust them to operate honestly? To provide a level playing field for all players? If you did, I assume you stuck around a while. If you didn't, then I wouldn't blame you for spending your recreational time elsewhere.
This is essentially what this question boils down to - yes, WGT has the power to manipulate the environment and/or clubs and balls they produce. Do you believe us when we say that we don't do so in an individual, unknown, shady deal but rather in a public, across the board manner that affects every player the exact same way? This is for the consumer to decide. We give you our word that we do not abuse the power of VEM, nor do we give our players the capability to do so. What you do with this information is your choice.
I am certain there will still be "conspiracy theorists" out there who believe otherwise, and that is expected and perfectly acceptable. The only problem is when these theories are stated as facts. When someone passionately devotes so much time and effort into mastering a game, it is inevitable that at certain times they will fail when they feel the opposite outcome should have happened. The natural reaction that humans come to when they think they have all their bases covered but still fail is transference.
I hope I was able to address all of your concerns and that I explained myself thoroughly. As always, my door is open, so feel free to send me a personal message or respond here with any questions :)
Stay classy,
-WGTpizza
WGTniv:
Wow, you guys have made this so amazingly more complicated than it is. Let me see what I can do to simplify this...
The game is pretty simple. Precision controls your accuracy. Imagine it's like a circle that surrounds the flagstick when you aim at it. The size of that circle is related to the precision rating. The higher the rating the smaller the circle. Your ball can land anywhere in the circle on a dinged shot (left or right, long or short). It will ALWAYS land in the circle on a ding shot, though sometimes it may land in the center of the circle and sometimes it may land on the very outer edge or anywhere in between those two points. When it lands on the outer edge this is what you guys have come to know as "the beast". Was the shot pre-programmed? Does it know you're standing on the 17th hole at Kiawah? No, it's just unfortunate timing. The result you see is the logical spread dictated by the precision rating of the club over 100 or 1,000 or 10,000 shots taken on the site. No matter how big or small the sample it's amazingly consistent because it is after all only a simple mathematical formula. The shot data is spread out amongst all users, so there will be times when you run into a lot of "edge cases" (aka deviations, aka outside edge of the precision circle) and times where you seemingly can't miss the center (even when you mishit). This is the ebb and flow of the game and it's always been there. In the short term you will have "bad" days and "good" days. In the long term (providing they are using the same clubs) any one player will see the same amount of "edge cases" or "deviations" that the rest of the players do.
And that's all there is to it! The other theories can be put to bed. There's no behind the scenes tweaking, no changing club attributes based on skill and no hidden mechanism that knows when you're on a water hole. It's just a formula that runs exactly the same for every single shot and it has no idea (nor does it care) where you are on the course. It doesn't matter if it's the first tee shot on #1 or the winning 10-foot putt in the USGA Virtual Championship. The formula runs the exact same calculation every single time and you're always at risk for an "edge case". How far away an "edge case" can take you depends solely on your precision rating for that club. The higher the precision rating (and conversely the more lofted the iron) the less "edge cases" will take you away from where you aimed.
Course releases have ZERO affect on your clubs. When a course is released it's just assets, hole maps, minimaps, HD photos and stuff that has absolutely no affect on your clubs. Us adding a JPG picture file (or 100,000 of them) does not change the way your approach shot on Kiawah #2 interacts with the green. Each course has it's own settings and each course comes with it's own set of "surfaces". If you go into Oakmont expecting your clubs to interact the same way they do on Kiawah then you've already made your first mistake. Every course has it's own nuances right down to how the ball is affected by elevation and break and you'll have to figure that out with practice. While adjusting to those nuances you may forget the nuances you learned on the older courses and get stuck in between your adjustments. That happens to me too. A new course comes out and suddenly I can't make a putt on Kiawah because I've spent so much time learning how to play the new breaks on Oakmont. As a result I end up over-playing breaks on everything for a short time while I adjust.
Hope that clears some of this confusion up. You fellas certainly come up with some wild ideas, but it's no where near as complicated or convoluted as some of you seem to think it is. Remember, keep it simple because it really is simple.
The post from WGTniv was in a thread that was deleted or I didn’t find, I got it from when it was quoted
Again these posts seem to me to show personal VEM wasn’t on toward the end of 2013 or WGT were lying. Not just lying but doing so emphatically and in great detail. I’d say the last two posts, from Pizza and Niv were well thought out informative and attempting to completely clarify what was going on. I only wish that sort of interaction between the mod’s and players happened now.